#unix-domain-socket #unix-domain

socket-address

A simple implementation of a socket address that can be either a network socket or a Unix domain socket

3 releases (breaking)

0.3.0 Oct 1, 2024
0.2.0 Nov 5, 2023
0.1.0 Jul 26, 2023

#12 in #unix-domain-socket

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170 downloads per month

MIT license

6KB
81 lines

ListenAddress

use core::str::FromStr;
use std::net::{IpAddr, Ipv4Addr, SocketAddr};

use socket_address::ListenAddress;

let addr = ListenAddress::from_str("0.0.0.0:80").unwrap();
assert_eq!(addr, ListenAddress::Network(SocketAddr::new(IpAddr::V4(Ipv4Addr::new(0, 0, 0, 0)), 80)));
use core::str::FromStr;
use std::path::PathBuf;

use socket_address::ListenAddress;

let addr = ListenAddress::from_str("unix:myapp.sock").unwrap();
assert_eq!(addr, ListenAddress::UnixSocket("myapp.sock".into()));

ConnectAddress

use core::str::FromStr;
use http::Uri;

use socket_address::ConnectAddress;

let addr = ConnectAddress::from_str("http://127.0.0.1/").unwrap();
assert_eq!(addr, ConnectAddress::Uri(Uri::from_str("http://127.0.0.1/").unwrap()));
use core::str::FromStr;
use std::path::PathBuf;

use socket_address::ConnectAddress;

let addr = ConnectAddress::from_str("unix:myapp.sock").unwrap();
assert_eq!(addr, ConnectAddress::UnixSocket("myapp.sock".into()));

Dependencies

~0.8–1.3MB
~27K SLoC