4 stable releases
1.2.0 | Jul 12, 2023 |
---|---|
1.1.0 | Nov 4, 2022 |
1.0.1 | Nov 6, 2020 |
#8 in #smash
5KB
53 lines
bgm_property_lib
A Rust library for reading and writing bgm_property.bin
files from Super Smash Bros. Ultimate.
bgm_property_yaml
A command-line program for creating and editing bgm_property.bin
files using YAML. Drag and drop a bgm_property.bin
file onto the executable to create a YAML file. Drag and drop a properly structured YAML file onto the executable to create a bgm_property.bin
file. YAML files are text files, so they can be viewed and edited in any text editor.
Sample output from a bgm_property.bin
file:
entries:
- name_id: a01_smb_chijyou
loop_start_ms: 31307
loop_start_sample: 1502745
loop_end_ms: 109769
loop_end_sample: 5268902
total_time_ms: 109774
total_samples: 5269164
- name_id: a02_smb_chika
loop_start_ms: 10189
loop_start_sample: 489058
loop_end_ms: 85291
loop_end_sample: 4093989
total_time_ms: 85292
total_samples: 4094033
Usage
The latest prebuilt binary for Windows is available in Releases.
Download the latest set of labels and have them placed beside the executable when dragging and dropping or include them in the command when converting to YAML. Missing labels will result in all name_id
values appearing as hashes.
bgm_property_yaml <input> [output]
bgm_property_yaml <input> [output] [label]
bgm_property_yaml bgm_property.bin bgm_property.yaml
bgm_property_yaml bgm_property.bin bgm_property.yaml Labels.txt
bgm_property_yaml bgm_property.yaml bgm_property.bin
Dependencies
~2.5MB
~54K SLoC