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Secret Contract Development Toolkit - Storage Tools

⚠️ This package is a sub-package of the secret-toolkit package. Please see its crate page for more context. You need Rust 1.63+ to compile this package.

This package contains many tools related to storage access patterns. This readme file assumes basic familiarity with basic cosmwasm storage, click here to learn about this.

How to Import This Subpackage

To import this package, add one of the following lines to your Cargo.toml file

secret-toolkit = { version = "0.6", default-features = false, features = ["utils", "storage", "serialization"] }

for the release versions, or

secret-toolkit = { git = "https://github.com/scrtlabs/secret-toolkit", branch = "master", default-features = false, features = ["utils", "storage", "serialization"]}

for the github version. We also import the serialization feature in case we want to switch to using Json instead of Bincode2 to serialize/deserialize data.

Storage Objects

Item

This is the simplest storage object in this toolkit. It is based on the similarly named Item from cosmwasm-storage-plus. Item allows the user to specify the type of the object being stored and the serialization/deserialization method used to store it (default being Bincode2). One can think of the Item struct as a wrapper for the storage key. Note that you want to use Json to serde an enum or any struct that stores an enum (except for the standard Option enum), because Bincode2 somehow uses floats during the deserialization of enums. This is why other cosmwasm chains don't use Bincode2 at all, however, you gain some performance when you can use it.

Initialize

This object is meant to be initialized as a static constant in state.rs. However, it would also work perfectly fine if it was initialized during run time with a variable key (in this case though, you'd have to remind it what type of object is stored and its serde). Import it using the following lines:

use secret_toolkit::storage::{Item};

And initialize it using the following lines:

# use cosmwasm_std::Addr;
# use secret_toolkit_storage::Item;
pub static OWNER: Item<Addr> = Item::new(b"owner");

This uses Bincode2 to serde Addr by default. To specify the Serde algorithm as Json, first import it from secret-toolkit::serialization

use secret_toolkit::serialization::{Bincode2, Json};

then

# use cosmwasm_std::Addr;
# use secret_toolkit_storage::Item;
# use secret_toolkit_serialization::Json;
# use serde::{Serialize, Deserialize};
# #[derive(Serialize, Deserialize)]
# enum SomeEnum {};
#
pub static OWNER: Item<Addr> = Item::new(b"owner");
pub static SOME_ENUM: Item<SomeEnum, Json> = Item::new(b"some_enum");

Read/Write

The way to read/write to/from storage is to use its methods. These methods are save, load, may_load, remove, update. Here is an example use case for each in execution inside contract.rs:

# use cosmwasm_std::{Addr, testing::mock_dependencies, StdError};
# use secret_toolkit_storage::Item;
#
# pub static OWNER: Item<Addr> = Item::new(b"owner");
# 
# let mut deps = mock_dependencies();
# OWNER.save(&mut deps.storage, &Addr::unchecked("owner-addr"))?;
#
// The compiler knows that owner_addr is Addr
let owner_addr = OWNER.load(&deps.storage)?;
# Ok::<(), StdError>(())
# use cosmwasm_std::{Addr, testing::{mock_dependencies, mock_info}, StdError};
# use secret_toolkit_storage::Item;
#
# pub static OWNER: Item<Addr> = Item::new(b"owner");
# 
# let mut deps = mock_dependencies();
# let info = mock_info("sender", &[]);
# 
OWNER.save(&mut deps.storage, &info.sender)?;
# Ok::<(), StdError>(())
# use cosmwasm_std::{Addr, testing::mock_dependencies, StdError};
# use secret_toolkit_storage::Item;
#
# pub static OWNER: Item<Addr> = Item::new(b"owner");
# 
# let mut deps = mock_dependencies();
#
// The compiler knows that may_addr is Option<Addr>
let may_addr = OWNER.may_load(&deps.storage)?;
# Ok::<(), StdError>(())
# use cosmwasm_std::{Addr, testing::mock_dependencies, StdError};
# use secret_toolkit_storage::Item;
#
# pub static OWNER: Item<Addr> = Item::new(b"owner");
# 
# let mut deps = mock_dependencies();
#
// The compiler knows that may_addr is Option<Addr>
let may_addr = OWNER.remove(&mut deps.storage);
# use cosmwasm_std::{Addr, testing::{mock_dependencies, mock_info}, StdError};
# use secret_toolkit_storage::Item;
#
# pub static OWNER: Item<Addr> = Item::new(b"owner");
# 
# let mut deps = mock_dependencies();
# let info = mock_info("sender", &[]);
# OWNER.save(&mut deps.storage, &Addr::unchecked("owner-addr"))?;
# 
// The compiler knows that may_addr is Option<Addr>
let may_addr = OWNER.update(&mut deps.storage, |_x| Ok(info.sender))?;
# Ok::<(), StdError>(())

AppendStore

AppendStore is meant to replicate the functionality of an append list in a cosmwasm efficient manner. The length of the list is stored and used to pop/push items to the list. It also has a method to create a read only iterator.

This storage object also has the method remove to remove a stored object from an arbitrary position in the list, but this can be extremely inefficient.

❗ Removing a storage object further from the tail gets increasingly inefficient. We recommend you use pop and push whenever possible.

The same conventions from Item also apply here, that is:

  1. AppendStore has to be told the type of the stored objects. And the serde optionally.
  2. Every methods needs it's own reference to deps.storage.

Initialize

To import and initialize this storage object as a static constant in state.rs, do the following:

use secret_toolkit::storage::{AppendStore};
# use secret_toolkit_storage::AppendStore;
# use cosmwasm_std::StdError;
pub static COUNT_STORE: AppendStore<i32> = AppendStore::new(b"count");
# Ok::<(), StdError>(())

❗ Initializing the object as const instead of static will also work but be less efficient since the variable won't be able to cache length data.

Often times we need these storage objects to be associated to a user address or some other key that is variable. In this case, you need not initialize a completely new AppendStore inside contract.rs. Instead, you can create a new AppendStore by adding a suffix to an already existing AppendStore. This has the benefit of preventing you from having to rewrite the signature of the AppendStore. For example

# use secret_toolkit_storage::AppendStore;
# use cosmwasm_std::testing::mock_info;
# let info = mock_info("sender", &[]);
# pub static COUNT_STORE: AppendStore<i32> = AppendStore::new(b"count");
#
// The compiler knows that user_count_store is AppendStore<i32, Bincode2>
let user_count_store = COUNT_STORE.add_suffix(info.sender.to_string().as_bytes());

Sometimes when iterating these objects, we may want to load the next n objects at once. This may be prefered if the objects we are iterating over are cheap to store or if we know that multiple objects will need to be accessed back to back. In such cases we may want to change the internal indexing size (default of 1). We do this in state.rs:

# use secret_toolkit_storage::AppendStore;
pub static COUNT_STORE: AppendStore<i32> = AppendStore::new_with_page_size(b"count", 5);

Read/Write

The main user facing methods to read/write to AppendStore are pop, push, get_len, set_at (which replaces data at a position within the length bound), clear (which deletes all data in the storage), remove (which removes an item in an arbitrary position, this is very inefficient). An extensive list of examples of these being used can be found inside the unit tests of AppendStore found in append_store.rs.

Iterator

AppendStore also implements a readonly iterator feature. This feature is also used to create a paging wrapper method called paging. The way you create the iterator is:

# use cosmwasm_std::{StdError, testing::mock_dependencies};
# use secret_toolkit_storage::AppendStore;
# pub static COUNT_STORE: AppendStore<i32> = AppendStore::new_with_page_size(b"count", 5);
# let deps = mock_dependencies();
#
let iter = COUNT_STORE.iter(&deps.storage)?;
# Ok::<(), StdError>(())

More examples can be found in the unit tests. And the paging wrapper is used in the following manner:

# use cosmwasm_std::{StdError, testing::mock_dependencies};
# use secret_toolkit_storage::AppendStore;
# pub static COUNT_STORE: AppendStore<i32> = AppendStore::new_with_page_size(b"count", 5);
# let deps = mock_dependencies();
#
let start_page: u32 = 0;
let page_size: u32 = 5;
// The compiler knows that values is Vec<i32>
let values = COUNT_STORE.paging(&deps.storage, start_page, page_size)?;
# Ok::<(), StdError>(())

DequeStore

This is a storage wrapper based on AppendStore that replicates a double ended list. This storage object allows the user to efficiently pop/push items to either end of the list.

Init

To import and initialize this storage object as a static constant in state.rs, do the following:

use secret_toolkit::storage::{DequeStore};
# use secret_toolkit_storage::DequeStore;
pub static COUNT_STORE: DequeStore<i32> = DequeStore::new(b"count");

❗ Initializing the object as const instead of static will also work but be less efficient since the variable won't be able to cache length data.

new_with_page_size works similarly to that of AppendStore's

Read/Write

The main user facing methods to read/write to DequeStore are pop_back, pop_front, push_back, push_front, get_len, get_off, set_at (which replaces data at a position within the length bound), clear (which deletes all data in the storage), remove (which removes an item in an arbitrary position, this is very inefficient). An extensive list of examples of these being used can be found inside the unit tests of DequeStore found in deque_store.rs.

Iterator

This is exactly same as that of AppendStore.

Keymap

This hashmap-like storage structure allows the user to use generic typed keys to store objects. Allows iteration with paging over keys and/or items (without guaranteed ordering, although the order of insertion is preserved until you start removing objects). An example use-case for such a structure is if you want to contain a large amount of votes, deposits, or bets and iterate over them at some time in the future. Since iterating over large amounts of data at once may be prohibitive, this structure allows you to specify the amount of data that will be returned in each page.

Init

To import and initialize this storage object as a static constant in state.rs, do the following:

use secret_toolkit::storage::{Keymap, KeymapBuilder};
# use secret_toolkit_storage::Keymap;
# use cosmwasm_std::{Addr};
# use serde::{Serialize, Deserialize};
# #[derive(Serialize, Deserialize)]
# struct BetInfo { bet_outcome: u32, amount: u32 };
# #[derive(Serialize, Deserialize)]
# struct Foo { vote_for: String };
#
pub static ADDR_VOTE: Keymap<Addr, Foo> = Keymap::new(b"vote");
pub static BET_STORE: Keymap<u32, BetInfo> = Keymap::new(b"bet");

❗ Initializing the object as const instead of static will also work but be less efficient since the variable won't be able to cache length data.

You can use Json serde algorithm by changing the signature to Keymap<Addr, Uint128, Json>, similar to all the other storage objects above. However, keep in mind that the Serde algorithm is used to serde both the stored object (Uint128) AND the key (Addr).

If you need to associate a keymap to a user address (or any other variable), then you can also do this using the .add_suffix method.

For example, suppose that in your contract, a user can make multiple bets. Then, you'd want a Keymap to be associated to each user. You would achieve this by doing the following during execution in contract.rs.

# use secret_toolkit_storage::Keymap;
# use cosmwasm_std::{Addr, testing::mock_info};
# use serde::{Serialize, Deserialize};
# #[derive(Serialize, Deserialize)]
# struct BetInfo { bet_outcome: u32, amount: u32 };
# let info = mock_info("sender", &[]);
#
pub static BET_STORE: Keymap<u32, BetInfo> = Keymap::new(b"bet");
// The compiler knows that user_bet_store is AppendStore<u32, BetInfo>
let user_count_store = BET_STORE.add_suffix(info.sender.to_string().as_bytes());

Advanced Init

It is also possible to modify some of the configuration settings of the Keymap structure so that it suits better to a specific use case. In this case, we use a struct called KeymapBuilder to build a keymap with specialized config. Currently, we can use KeymapBuilder to modify two attributes of keymaps.

One is to disable the iterator feature altogether using .without_iter(). This basically turns a keymap into a typed PrefixedStorage, but it also saves a ton of gas by not storing the keys and the length of the keymap.

The other feature is to modify the page size of the internal indexer (only if the iterator feature is enabled, i.e. this setting is irrelevant if .without_iter() is used). Keymap iterates by using internal index pages allowing it to load the next 5 objects at the same time. You can change the default 5 to any u32 greater than zero by using .with_page_size(num). This allows the user to optimize the gas usage of Keymap.

The following is used to produce a Keymap without an iterator in state.rs

# use secret_toolkit_storage::{Keymap, KeymapBuilder, WithoutIter};
# use secret_toolkit_serialization::{Json, Bincode2};
# use serde::{Serialize, Deserialize};
# #[derive(Serialize, Deserialize)]
# struct Foo { vote: u32 };
#
pub static JSON_ADDR_VOTE: Keymap<String, Foo, Json, WithoutIter> =
            KeymapBuilder::new(b"json_vote").without_iter().build();

pub static BINCODE_ADDR_VOTE: Keymap<String, Foo, Bincode2, WithoutIter> =
            KeymapBuilder::new(b"bincode_vote").without_iter().build();

The following is used to produce a Keymap with modified index page size:

# use secret_toolkit_storage::{Keymap, KeymapBuilder};
# use cosmwasm_std::{Addr};
# use secret_toolkit_serialization::{Json};
# use serde::{Serialize, Deserialize};
# #[derive(Serialize, Deserialize)]
# struct Foo { vote: u32 };
#
pub static ADDR_VOTE: Keymap<Addr, Foo> = KeymapBuilder::new(b"page_vote").with_page_size(13).build();

pub static JSON_VOTE: Keymap<Addr, Foo, Json> =
            KeymapBuilder::new(b"page_vote").with_page_size(3).build();

Read/Write

You can find more examples of using keymaps in the unit tests of Keymap in keymap.rs.

To insert, remove, read from the keymap, do the following:

# use secret_toolkit_storage::{Keymap, KeymapBuilder};
# use cosmwasm_std::{Addr, testing::{mock_info, mock_dependencies}, StdError};
# use serde::{Serialize, Deserialize};
# #[derive(Serialize, Deserialize, PartialEq, Debug)]
# struct Foo { message: String, votes: u32 };
#
# let mut deps = mock_dependencies();
# let info = mock_info("sender", &[]);
# pub static ADDR_VOTE: Keymap<Addr, Foo> = KeymapBuilder::new(b"page_vote").with_page_size(13).build();
#
let user_addr: Addr = info.sender;

let foo = Foo {
    message: "string one".to_string(),
    votes: 1111,
};

ADDR_VOTE.insert(&mut deps.storage, &user_addr, &foo)?;
// Compiler knows that this is Foo
let read_foo = ADDR_VOTE.get(deps.as_ref().storage, &user_addr).unwrap();
assert_eq!(read_foo, foo);
ADDR_VOTE.remove(&mut deps.storage, &user_addr)?;
assert_eq!(ADDR_VOTE.get_len(deps.as_ref().storage)?, 0);
# Ok::<(), StdError>(())

Iterator

There are two methods that create an iterator in Keymap. These are .iter and .iter_keys. iter_keys only iterates over the keys whereas iter iterates over (key, item) pairs. Needless to say, .iter_keys is more efficient as it does not attempt to read the item.

Keymap also has two paging methods, these are .paging and .paging_keys. paging_keys only paginates keys whereas iter iterates over (key, item) pairs. Needless to say, .iter_keys is more efficient as it does not attempt to read the item.

Here are some select examples from the unit tests:

# use cosmwasm_std::{StdResult, testing::MockStorage};
# use secret_toolkit_storage::Keymap;
# use serde::{Serialize, Deserialize};
# #[derive(Serialize, Deserialize, PartialEq, Debug)]
# struct Foo { string: String, number: u32 };
#
fn test_keymap_iter_keys() -> StdResult<()> {
    let mut storage = MockStorage::new();

    let keymap: Keymap<String, Foo> = Keymap::new(b"test");
    let foo1 = Foo {
        string: "string one".to_string(),
        number: 1111,
    };
    let foo2 = Foo {
        string: "string two".to_string(),
        number: 1111,
    };

    let key1 = "key1".to_string();
    let key2 = "key2".to_string();

    keymap.insert(&mut storage, &key1, &foo1)?;
    keymap.insert(&mut storage, &key2, &foo2)?;

    let mut x = keymap.iter_keys(&storage)?;
    let (len, _) = x.size_hint();
    assert_eq!(len, 2);

    assert_eq!(x.next().unwrap()?, key1);

    assert_eq!(x.next().unwrap()?, key2);

    Ok(())
}
# use cosmwasm_std::{StdResult, testing::MockStorage};
# use secret_toolkit_storage::Keymap;
# use serde::{Serialize, Deserialize};
# #[derive(Serialize, Deserialize, PartialEq, Debug)]
# struct Foo { string: String, number: u32 };
#
fn test_keymap_iter() -> StdResult<()> {
    let mut storage = MockStorage::new();

    let keymap: Keymap<Vec<u8>, Foo> = Keymap::new(b"test");
    let foo1 = Foo {
        string: "string one".to_string(),
        number: 1111,
    };
    let foo2 = Foo {
        string: "string two".to_string(),
        number: 1111,
    };

    keymap.insert(&mut storage, &b"key1".to_vec(), &foo1)?;
    keymap.insert(&mut storage, &b"key2".to_vec(), &foo2)?;

    let mut x = keymap.iter(&storage)?;
    let (len, _) = x.size_hint();
    assert_eq!(len, 2);

    assert_eq!(x.next().unwrap()?.1, foo1);

    assert_eq!(x.next().unwrap()?.1, foo2);

    Ok(())
}

Keyset

This hashset-like storage structure allows the user to store typed objects. Allows iteration with paging over values (without guaranteed ordering, although the order of insertion is preserved until you start removing objects). An example use-case for such a structure is if you have a set of whitelisted users (that you might want to iterate over).

Init

To import and initialize this storage object as a static constant in state.rs, do the following:

use secret_toolkit::storage::{Keyset, KeysetBuilder};
# use secret_toolkit_storage::Keyset;
# use cosmwasm_std::Addr;
pub static WHITELIST: Keyset<Addr> = Keyset::new(b"whitelist");

❗ Initializing the object as const instead of static will also work but be less efficient since the variable won't be able to cache length data.

add_suffix and KeysetBuilder methods function similarly to that of Keymap's.

Storage Methods

The following are the methods used to interact with the Keyset:

  • .remove(storage, value) returns StdResult<()>
  • .insert(storage, value) returns StdResult<()> if iter is disabled, but returns StdResult<bool> if iter is enabled depending on whether or not the value was already stored (false if already stored).
  • (only if iterator is enabled) .is_empty(storage) returns StdResult<bool>
  • (only if iterator is enabled) .get_len(storage) returns StdResult<u32>
  • .contains(storage, value) returns bool
  • (only if iterator is enabled) .paging(storage, start_page, size) returns StdResult<Vec<K>> where K is the stored object's type.
  • (only if iterator is enabled) .iter(storage) returns StdResult<ValueIter<K, Ser>> where ValueIter is an iterator of the stored values.

Dependencies

~3–5MB
~104K SLoC