13 releases
new 0.4.7 | Sep 1, 2024 |
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0.4.6 | Aug 24, 2024 |
0.4.2 | Jul 30, 2024 |
0.3.3 | Jul 6, 2024 |
0.2.0 | Jun 20, 2024 |
#411 in Game dev
532 downloads per month
Used in 2 crates
275KB
7K
SLoC
Change Log | Coding | FAQ | TODO
RustPixel is a 2D game engine & rapid prototyping tools, supporting both text and graphical rendering modes.
It is suitable for creating 2D pixel-style games and developing terminal applications.
It can be compiled into FFI for front-end and back-end use, and into WASM for web projects.
- Text Mode: Built with crossterm, runs in the terminal, and uses ASCII & Unicode Emoji for drawing.
- Graphical Mode (SDL2): Built with SDL2, using PETSCII & custom graphical symbols for rendering.
- Graphical Mode (Web): Similar to the SDL2 mode, but the core logic is compiled into WASM and rendered using WebGL and JavaScript (refer to rust-pixel/web-template/pixel.js).
RustPixel implements game loops, a Model/Render common pattern, and a messaging mechanism to support the construction of small games. It also includes some common game algorithms and tool modules. Additionally, RustPixel comes with small games like Tetris, Tower, and Poker, which can serve as references for creating your own games and terminal applications. It also includes examples of wrapping core game algorithms into FFI and WASM.
Installation Guide
The main steps of the installation process are as follows:
- Install DroidSansMono Nerd Font & setup terminal
- Install dependent libraries and softwares
- Install Rust and Wasm-pack
The detailed steps for each operating system: MacOS | Linux | Windows
Next, you should clone RustPixel and deploy cargo-pixel tool:
git clone https://github.com/zipxing/rust_pixel
cd rust_pixel
cargo install --path tools/cargo-pixel --root ~/.cargo
Usage Instructions
cd rust_pixel
cargo pixel run snake term #Run the snake game in terminal mode
cargo pixel r snake t #Run the snake game in terminal mode - shorthand
cargo pixel r tetris s #Run the Tetris game in SDL window mode
cargo pixel r tower w #Run tower in web,visit http://localhost:8080/ in your browser
cargo pixel r tower w --webport 8081 #Change web server port
cargo pixel r tower w -r #Run with release mode
You can also use cargo pixel to create your own game or app:
cargo pixel c games mygame #Create mygame in ./games using games/template as a template
cargo pixel c apps myapp #Create myapp in ./apps using games/template as a template
Creat a standalone app in some directory:
cargo pixel c .. myapp --standalone #Create a standalone crate in ../myapp
cd ../myapp
cargo pixel r myapp t
cargo pixel r myapp s
RustPixel also includes several tools:
- palette: A terminal-ui tool to generate, analyze, convert and manipulate colors.
cargo pixel r palette t -r
- tedit: Used to edit character art assets, example:
#term mode
cargo pixel r tedit term assets/screen-shot/tedit.txt
#graphical mode
cargo pixel r tedit sdl assets/screen-shot/tedit.pix
- tpetii: Used to convert regular images into PETSCII character art, example:
cargo pixel r tpetii t assets/a.png -r > assets/a.pix
cargo pixel r tedit s assets/a.pix
cargo pixel r tpetii t assets/lion.png 40 40 -r > assets/lion.pix
cargo pixel r tedit s assets/lion.pix
- Script to automatically convert gif images into PETSCII animations (.ssf)
cargo pixel cg assets/sdq/fire.gif assets/sdq/fire.ssf 40 25
Demo games
- snake: A snake game with a cool PETSCII animations
#graphical mode
cargo pixel r snake s -r
#term mode
cargo pixel r snake t -r
#web mode
cargo pixel r snake w -r
#and visit http://localhost:8080/ in your browser
- tetris: A Tetris game where you can play against AI
#term mode
cargo pixel r tetris t -r
#graphical mode
cargo pixel r tetris s -r
#web mode
cargo pixel r tetris w -r
#and visit http://localhost:8080/ in your browser
- poker: Includes the core algorithms for Texas Hold'em and Gin Rummy
cargo pixel r poker t -r
cargo pixel r gin_rummy t -r
The poker/ffi directory demo how to wrap Rust algorithms into CFFI for use with other languages, showcasing C++ and Python calling poker_ffi
cd games/poker/ffi
make run
The poker/wasm directory demo how to wrap Rust algorithms into wasm for JS calling
cd games/poker/wasm
make run
- tower: A tower defense game prototype demonstrating the use of objpool and pixel_sprite for pixel-perfect sprite movement
#graphical mode
cargo pixel r tower s -r
#web mode
cargo pixel r tower w -r
#and visit http://localhost:8080/ in your browser
and so on ... ...
Dependencies
~15–52MB
~788K SLoC