4 releases
0.1.3 | Nov 15, 2023 |
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0.1.2 | Nov 9, 2023 |
0.1.1 | Nov 9, 2023 |
0.1.0 | Nov 9, 2023 |
#20 in #object-oriented
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105KB
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SLoC
Roopes is a Rust Object Oriented Pattern Element System. This crate provides generic traits and implementations for typical object-oriented patterns in Rust. It is intended to be used as a cluster of utility classes for implementing OOP-architected executables -- in Rust!
This crate provides the public uses that are re-exported from the roopes-derive and roopes-core libraries.
lib.rs
:
![roopes logo][roopes-logo]
Roopes is a Rust Object Oriented Pattern Element System. This crate provides generic traits and implementations for typical object-oriented patterns in Rust. It is intended to be used as a cluster of utility classes for implementing OOP-architected executables -- in Rust!.
Goals
This package intends to meet the following criteria:
- Provide implementations of common OOP Design Patterns usable to compose larger programs.
- Document and implement reference implementations for students of OOP and Rust.
- Be easy to use for those familiar with the corresponding patterns.
Optimization as a Non-Goal
It is convenient that Rust can produce low-level, optimized code. On the other hand, optimizing for execution speed can conflict with the maintainability of a system. Traits provided should give zero-cost-abstractions while possible. However, working with v-tables has an inherent (though small) cost, so when it comes to the provided implementations, no guarantees about speed are provided.
It has also been observed that the use of dyn
is inherently less efficient
in Rust due to the inability for the compiler to see the indirected code in
the client code, eliminating a good number of optimizations the compiler
would otherwise be able to use on client code, probably resulting in less
optimized builds. dyn
should occur in the provided traits, but
implementations often use it (e.g: Box
or Vec
).
Usage
To install, add the
crate to your cargo.toml
as usual. The types provided are minimal, but the
provided implementations should facilitate the most common uses.
use roopes::prelude::*
will expose the essential traits. Implementations
are not exposed through prelude
-- to use them, the
specific implementation must be referenced in their module, such as
roopes::patterns::builder::Lambda
. To mitigate manually importing a large
number of implementations, roopes re-exports submodules which should make
the direct referencing of these types easier and more hygienic. In this
example, roopes_core::patterns::command::heap::Heap
is re-used directly
from the prelude
import. E.g.:
use roopes::prelude::*;
let command = command::Heap::from(|| {
{
println!("Hello world!");
}
.into()
});
command.execute();
Provided Patterns
Traits describing patterns are placed in one of three categories:
Primitives
These modules form the basis of re-used abstractions used by patterns.
These types exist to unify the syntax of the system: as a general rule, each
pattern contains a central group of traits made generic on some
user-specified type. e.g.: A builder is generic on the type on which
build()
produces.
Please don't @ me.
These types supply each of the following scenarios:
Type | Receives Value | Produces Value |
---|---|---|
roopes_core::primitives::executable::Executable |
No | No |
roopes_core::primitives::emitter::Emitter |
No | Yes |
roopes_core::primitives::handler::Handler |
Yes | No |
roopes_core::primitives::transformer::Transformer |
Yes | Yes |
They can be used independently, but don't necessarily conform to a more
widely-accepted pattern other than various forms of dyn Fn
, so that may
lead to undesirable qualities in your project if used directly.
Patterns
The more generally accepted patterns.
roopes_core::patterns::abstract_factory
Defines a method of creating typed objects.roopes_core::patterns::command::Command
Encapsulates a block of executable code.roopes_core::patterns::heap_pool::HeapPool
Reduces heap thrashing.roopes_core::patterns::observer
Manages the distribution of notifications.roopes_core::patterns::publisher_subscriber
Dynamically receive messages.roopes_core::patterns::state
Manages a discreet-state algorithm.roopes_core::patterns::transformer_chain
Aids in creating multi-stage, type-safe, data transformations.roopes_derive::Builder
Aids in the configuration and construction of similar objects.roopes_derive::PubSub
Simplified subscriber dispatch type generation on a type.roopes_derive::Visitor
Ensures a type can consume a message type.
Aggregates
These patterns build on the common and primitive
functions to provide bridges between patterns. E.g: Command
and the
primitive Executable
correspond closely, so a bridge struct which
implements Executable
for Command
. These are provided to make the case
of moving between the given traits simpler, most often by calling .into
.
roopes_core::aggregates::command_executable
AdaptsCommand
fromExecutable
.roopes_core::aggregates::executable_command
AdaptsExecutable
fromCommand
.roopes_core::aggregates::executable_observer
AdaptsExecutable
fromObserver
.roopes_core::aggregates::handling_publisher
AdaptsHandler
fromPublisher
.roopes_core::aggregates::observing_command
AdaptsObserver
fromCommand
.roopes_core::aggregates::subscribing_handler
AdaptsSubscriber
fromHandler
.roopes_core::aggregates::transforming_handler
AdaptsTransformer
fromHandler
.
Examples
lambda-logger
Demonstrates a stateful, functional-style logger system of a contrived logging system.
structuted-logger
Demonstrates a decoupled logging system.
collision-simulator
Demonstrates an enum-based visitor-based system.
A Note on Issues
Issues in this project are
tracked with the system itself, not via an integrated tool, such as GitHub.
This enables issues to be tied to the state of the repo.
It may be beneficial to factor out issues into a separate repository for
some independence, but necessitating a particular tool is unhealthy for the
portability of this project.
Issues are currently tracked in the issues.md
in the root of the main
project.
Dependencies
delegate
used to minimize boilerplate. In particular, Rust does not have a trait inheritance system, so inheritance (where appropriate) needs to be implemented manually. Thedelegate!
macro enables these streamlined implementationsenclose
This package is used to simplify the process of copying reference-counted objects to and from lambdas.
Addenda
OOP in Rust? Are you crazy!?
Maybe a little, but...
Once you accept the speed impact Rc<...>
incurs,
especially if the client algorithms are organized for memory locality, it's
really not that bad. Client code should also try to organize by sub-system -
if the borrow checker is involved, it's a good idea to try and observer a
sort of system-level coherence. In essence: if code is large enough to
require OOP, it's probably at a point in its lifecycle where development
time is incurring more cost than runtime.
Why tho?
Rust's type system is a good compromise between safety and usability. Architecting large systems without patterns can lead to difficult-to-maintain software. It is also that some patterns here will open possibilities for bugs that could be avoided by more directly using Rust's type-system. This library attempts compromise to leverage the patterns OOP gives us, to enable larger projects, but also have Rust's type-system and borrow checker on hand.
Dependencies
~2MB
~47K SLoC