1 unstable release
0.1.0 | Jun 6, 2023 |
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#2401 in Parser implementations
44KB
939 lines
restbl
A simple library to handle RSTB/RESTBL (resource size table) files from The Legend of Zelda: Tears of the Kingdom. Features:
- Quick, zero-allocation parser
- Optional
alloc
feature to support editable table which can be serialized to binary or (with theyaml
feature) YAML. no_std
support (optionalstd
feature)- optional Serde support (
serde
feature) aarch64-nintendo-switch-freestanding
support (without thestd
feature)
Example Usage
use restbl::bin::ResTblReader;
let bytes = std::fs::read("test/ResourceSizeTable.Product.110.rsizetable").unwrap();
// Setup the quick, zero-allocation reader
let reader = ResTblReader::new(bytes.as_slice()).unwrap();
// Lookup an RSTB value
assert_eq!(
reader.get("Bake/Scene/MainField_G_26_43.bkres"),
Some(31880)
);
#[cfg(feature = "alloc")]
{
use restbl::ResourceSizeTable;
// Parse RSTB into owned table
let mut table = ResourceSizeTable::from_parser(&reader);
// Set the size for a resource
table.set("TexToGo/Etc_BaseCampWallWood_A_Alb.txtg", 777);
// Check the size
assert_eq!(
table.get("TexToGo/Etc_BaseCampWallWood_A_Alb.txtg"),
Some(777)
);
// Dump to YAML, if `yaml` feature enabled
#[cfg(feature = "yaml")]
{
let json_table = table.to_text();
// From YAML back to RSTB
let new_table = ResourceSizeTable::from_text(&json_table).unwrap();
}
}
Building for Switch
To build for Switch, you will need to use the
aarch64-nintendo-switch-freestanding
target. The std
feature is not
supported, so you will need to use --no-default-features
. Since cargo nx
does not seem to support
passing feature flags, you will need to run the full command yourself, as
follows:
cargo build -Z build-std=core,compiler_builtins,alloc --target aarch64-nintendo-switch-freestanding --no-default-features
License
This software is licensed under the terms of the GNU General Public License, version 3 or later.
License: GPL-3.0-or-later
Dependencies
~1.4–2MB
~43K SLoC