#discord #native #async #discord-api #library #async-api #api

yanked railgun

A Discord API library written in Rust supporting native async/await

0.1.2 Dec 27, 2019
0.1.1 Dec 27, 2019
0.1.0 Dec 27, 2019

#61 in #discord-api

MIT license

12KB
294 lines

railgun

A Discord API Library written in Rust using native async/await

Index

Brief

Was bored. Started messing around with native async/await in Rust, wanted to test it out whilst writing a discord library.

Status

MVP

  • REST API Coverage
  • Websocket gateway coverage
  • Voice support?
  • Event listeners via procedural macros

Examples

Disclaimer! The examples shown below are what the library is aiming to eventually look like.

Ping pong

use {
    std::{env, io},
    railgun::{Client, register}
}

#[railgun::event(on = "MESSAGE_CREATE")]
async fn on_message(client: &Client, message: Message) -> Option<railgun::Error> {
    println!("{:?}", message);

    if message.content.starts_with("?ping") {
        client.send(&message.channel, "Pong!").await?;
    }

    None
}

#[tokio::main]
async fn main() {
    Client::default()
        .mount(register![on_message])
        .run(env::var("DISCORD_TOKEN")).await
        .expect("Could not start discord client.");
}

Dependencies

~3–7.5MB
~170K SLoC