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0.1.1 |
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0.1.0 |
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#61 in #discord-api
12KB
294 lines
railgun
A Discord API Library written in Rust using native async/await
Index
Brief
Was bored. Started messing around with native async/await in Rust, wanted to test it out whilst writing a discord library.
Status
MVP
- REST API Coverage
- Websocket gateway coverage
- Voice support?
- Event listeners via procedural macros
Examples
Disclaimer! The examples shown below are what the library is aiming to eventually look like.
Ping pong
use {
std::{env, io},
railgun::{Client, register}
}
#[railgun::event(on = "MESSAGE_CREATE")]
async fn on_message(client: &Client, message: Message) -> Option<railgun::Error> {
println!("{:?}", message);
if message.content.starts_with("?ping") {
client.send(&message.channel, "Pong!").await?;
}
None
}
#[tokio::main]
async fn main() {
Client::default()
.mount(register![on_message])
.run(env::var("DISCORD_TOKEN")).await
.expect("Could not start discord client.");
}
Dependencies
~3–7.5MB
~170K SLoC