1 unstable release
Uses old Rust 2015
0.0.9 | Jun 27, 2018 |
---|
#127 in #loader
17KB
389 lines
pxl-build
pxl-build
is a compile-time resource loader, intended for use with pxl
.
Usage
Add a folder called resources
with your resources, and create a build script with the following code:
extern crate pxl_build;
fn main() -> Result<(), pxl_build::Error> {
pxl_build::build("resources")
}
This will create a rust source file containing your resources in $OUT_DIR/resources.rs
, which can be used in your pxl
program like so:
extern crate pxl;
include!(concat!(env!("OUT_DIR"), "/resources.rs"));
Your resources will then available with names derived from their filenames.
For example, the image resources/images/player.png
will be available in your program as images::PLAYER
.
Supported Resource Types
File Type | Extension(s) | Rust Type | Comments |
---|---|---|---|
Binary blobs | .blob |
&[u8] |
Arbitrary data exposed as a byte slice |
PNG images | .png |
pxl::Image<'static> |
Lossless image format |
JPEG images | .jpg , .jpeg |
pxl::Image<'static> |
Lossy image format |
Image Colorspace
pxl
uses the rust image crate, which does not expose color space information. Image pixel data will be loaded as is appears on disk, without color space, linearity, or gamma correction. See issue #79 for details.
Dependencies
~8MB
~161K SLoC