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yanked ps_rust_fundamentals

Pluralsight Rust Fundamentals Course coode along

0.1.0 May 27, 2024

#5 in #pluralsight

Apache-2.0

46KB
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Rust Fundamentals

by Edward Curren

With its low overhead and high performance cross-platform development, Rust is a great language for systems programming, embedded development and web programming. This course will teach you everything you need to know to become a Rust developer.

Course Content

├── 01 - Course Overview
 └── 01 - Course Overview
├── 02 - Introduction and Setup
 ├── 01 - Introduction
 ├── 02 - Course Overview
 ├── 03 - The Project
 ├── 04 - Development Environment Setup
 ├── 05 - Anatomy of a Rust Program
 ├── 06 - Static vs. Dynamic and Compiled vs. Interpreted
 └── 07 - Stack vs. Heap
├── 03 - Data Types
 ├── 01 - Overview
 ├── 02 - Number Types
 ├── 03 - Characters and Booleans
 ├── 04 - Arrays and Tuples
 ├── 05 - Strings and String Slices
 ├── 06 - String Concatenation
 └── 07 - Summary
├── 04 - Variables
 ├── 01 - Overview
 ├── 02 - Variables
 ├── 03 - Casting Data Types
 ├── 04 - Variable Mutability
 └── 05 - Scope and Shadowing
├── 05 - Operators
 ├── 01 - Overview
 ├── 02 - Math Operators
 ├── 03 - Logic Operators
 ├── 04 - Bitwise Operators
 └── 05 - Project Part 1
├── 06 - Control Flow
 ├── 01 - Overview
 ├── 02 - If Else
 ├── 03 - Enum
 ├── 04 - Option
 ├── 05 - Match Statements
 ├── 06 - Match with Enumerations
 ├── 07 - If Let
 ├── 08 - Rust Loops
 ├── 09 - While Loops
 ├── 10 - For Loops
 └── 11 - Project
├── 07 - Ownership and Borrowing
 ├── 01 - Introduction
 ├── 02 - Memory Management
 ├── 03 - Ownership
 ├── 04 - Borrowing
 ├── 05 - Lifetimes
 └── 06 - Summary
├── 08 - Functions and Error Handling
 ├── 01 - Overview
 ├── 02 - Functions
 ├── 03 - Ownership & Borrowing with Functions
 ├── 04 - Closures
 ├── 05 - Error Handling
 ├── 06 - Result Enum
 ├── 07 - Error Propagation
 └── 08 - Summary
├── 09 - Data Structures and Traits
 ├── 01 - Overview
 ├── 02 - Data Structures
 ├── 03 - Associated Methods
 └── 04 - Traits
├── 10 - Collections
 ├── 01 - Overview
 ├── 02 - Sequences
 ├── 03 - Vectors
 ├── 04 - Vector Double Ended Queue
 ├── 05 - Maps
 └── 06 - Sets
├── 11 - Generics
 ├── 01 - Overview
 ├── 02 - Generic Types
 └── 03 - Constraints
├── 12 - Concurrency
 ├── 01 - Overview
 ├── 02 - Concurrency Hazards
 ├── 03 - Creating Threads
 ├── 04 - Thread Communications
 └── 05 - Where to go from here
├── 13 - Crates and Modules
 ├── 01 - Overview
 ├── 02 - Modules
 ├── 03 - Cargo.toml
 ├── 04 - Cargo Fundamentals
 ├── 05 - Publishing Crates
 └── 06 - Summary
├── 14 - Summary
  └── 01 - Summary

Dependencies

~315KB