1 unstable release
| 0.1.0 | Oct 27, 2025 |
|---|
#654 in Concurrency
150KB
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SLoC
Prism3 Atomic
User-friendly atomic operations wrapper providing JDK-like atomic API for Rust.
Overview
Prism3 Atomic is a comprehensive atomic operations library that provides easy-to-use atomic types with reasonable default memory orderings, similar to Java's java.util.concurrent.atomic package. It hides the complexity of memory ordering while maintaining zero-cost abstraction and allowing advanced users to access underlying types for fine-grained control.
Design Goals
- Ease of Use: Hides memory ordering complexity with reasonable defaults
- Completeness: Provides high-level operations similar to JDK atomic classes
- Safety: Guarantees memory safety and thread safety
- Performance: Zero-cost abstraction with no additional overhead
- Flexibility: Exposes underlying types via
inner()for advanced users - Simplicity: Minimal API surface without
_with_orderingvariants
Features
🔢 Atomic Integer Types
- Signed Integers:
AtomicI8,AtomicI16,AtomicI32,AtomicI64,AtomicIsize - Unsigned Integers:
AtomicU8,AtomicU16,AtomicU32,AtomicU64,AtomicUsize - Rich Operations: increment, decrement, add, subtract, multiply, divide, bitwise operations, max/min
- Functional Updates:
fetch_update,fetch_accumulate
🔘 Atomic Boolean Type
- AtomicBool: Boolean atomic operations
- Special Operations: set, clear, negate, logical AND/OR/XOR
- Conditional CAS:
set_if_false,set_if_true
🔢 Atomic Floating-Point Types
- AtomicF32/AtomicF64: 32-bit and 64-bit floating-point atomics
- Arithmetic Operations:
fetch_add,fetch_sub,fetch_mul,fetch_div(via CAS loop) - Functional Updates: Custom operations via closures
🔗 Atomic Reference Type
- AtomicRef: Thread-safe atomic reference using
Arc<T> - Reference Updates: Atomic swap and CAS operations
- Functional Updates: Transform references atomically
🎯 Trait Abstractions
- Atomic: Common atomic operations trait (includes
fetch_update) - AtomicNumber: Arithmetic operations trait for numeric types (integers and floats)
Installation
Add this to your Cargo.toml:
[dependencies]
prism3-atomic = "0.1.0"
Quick Start
Basic Counter
use prism3_atomic::AtomicI32;
use std::sync::Arc;
use std::thread;
fn main() {
let counter = Arc::new(AtomicI32::new(0));
let mut handles = vec![];
// Spawn 10 threads, each increments counter 1000 times
for _ in 0..10 {
let counter = counter.clone();
let handle = thread::spawn(move || {
for _ in 0..1000 {
counter.fetch_inc();
}
});
handles.push(handle);
}
// Wait for all threads to complete
for handle in handles {
handle.join().unwrap();
}
// Verify result
assert_eq!(counter.load(), 10000);
println!("Final count: {}", counter.load());
}
CAS Loop
use prism3_atomic::AtomicI32;
fn increment_even_only(atomic: &AtomicI32) -> Result<i32, &'static str> {
let mut current = atomic.load();
loop {
// Only increment even values
if current % 2 != 0 {
return Err("Value is odd");
}
let new = current + 2;
match atomic.compare_set(current, new) {
Ok(_) => return Ok(new),
Err(actual) => current = actual, // Retry
}
}
}
fn main() {
let atomic = AtomicI32::new(10);
match increment_even_only(&atomic) {
Ok(new_value) => println!("Successfully incremented to: {}", new_value),
Err(e) => println!("Failed: {}", e),
}
assert_eq!(atomic.load(), 12);
}
Functional Updates
use prism3_atomic::AtomicI32;
fn main() {
let atomic = AtomicI32::new(10);
// Update using a function (returns old value)
let old_value = atomic.fetch_update(|x| {
if x < 100 {
x * 2
} else {
x
}
});
assert_eq!(old_value, 10);
assert_eq!(atomic.load(), 20);
println!("Updated value: {}", atomic.load());
// Accumulate operation (returns old value)
let old_result = atomic.fetch_accumulate(5, |a, b| a + b);
assert_eq!(old_result, 20);
assert_eq!(atomic.load(), 25);
println!("Accumulated value: {}", atomic.load());
}
Atomic Reference
use prism3_atomic::AtomicRef;
use std::sync::Arc;
#[derive(Debug, Clone)]
struct Config {
timeout: u64,
max_retries: u32,
}
fn main() {
let config = Arc::new(Config {
timeout: 1000,
max_retries: 3,
});
let atomic_config = AtomicRef::new(config);
// Update configuration
let new_config = Arc::new(Config {
timeout: 2000,
max_retries: 5,
});
let old_config = atomic_config.swap(new_config);
println!("Old config: {:?}", old_config);
println!("New config: {:?}", atomic_config.load());
// Update using a function (returns old value)
let old = atomic_config.fetch_update(|current| {
Arc::new(Config {
timeout: current.timeout * 2,
max_retries: current.max_retries + 1,
})
});
println!("Previous config: {:?}", old);
println!("Updated config: {:?}", atomic_config.load());
}
Boolean Flag
use prism3_atomic::AtomicBool;
use std::sync::Arc;
struct Service {
running: Arc<AtomicBool>,
}
impl Service {
fn new() -> Self {
Self {
running: Arc::new(AtomicBool::new(false)),
}
}
fn start(&self) {
// Only start if not already running
if self.running.set_if_false(true).is_ok() {
println!("Service started successfully");
} else {
println!("Service is already running");
}
}
fn stop(&self) {
// Only stop if currently running
if self.running.set_if_true(false).is_ok() {
println!("Service stopped successfully");
} else {
println!("Service is already stopped");
}
}
fn is_running(&self) -> bool {
self.running.load()
}
}
fn main() {
let service = Service::new();
service.start();
assert!(service.is_running());
service.start(); // Duplicate start will fail
service.stop();
assert!(!service.is_running());
service.stop(); // Duplicate stop will fail
}
Floating-Point Atomics
use prism3_atomic::AtomicF32;
use std::sync::Arc;
use std::thread;
fn main() {
let sum = Arc::new(AtomicF32::new(0.0));
let mut handles = vec![];
// Spawn 10 threads, each adds 100 times
for _ in 0..10 {
let sum = sum.clone();
let handle = thread::spawn(move || {
for _ in 0..100 {
sum.add(0.01);
}
});
handles.push(handle);
}
for handle in handles {
handle.join().unwrap();
}
// Note: Due to floating-point precision, result may not be exactly 10.0
let result = sum.load();
println!("Sum: {:.6}", result);
println!("Error: {:.6}", (result - 10.0).abs());
}
API Reference
Common Operations (All Types)
| Method | Description | Memory Ordering |
|---|---|---|
new(value) |
Create new atomic | - |
load() |
Load current value | Acquire |
store(value) |
Store new value | Release |
swap(value) |
Swap value, return old | AcqRel |
compare_set(current, new) |
CAS operation, return Result | AcqRel/Acquire |
compare_set_weak(current, new) |
Weak CAS, return Result | AcqRel/Acquire |
compare_and_exchange(current, new) |
CAS operation, return actual value | AcqRel/Acquire |
compare_and_exchange_weak(current, new) |
Weak CAS, return actual value | AcqRel/Acquire |
fetch_update(f) |
Functional update, return old | AcqRel/Acquire |
inner() |
Access underlying std type | - |
Integer Operations
| Method | Description | Memory Ordering |
|---|---|---|
fetch_inc() |
Post-increment, return old | Relaxed |
fetch_dec() |
Post-decrement, return old | Relaxed |
fetch_add(delta) |
Post-add, return old | Relaxed |
fetch_sub(delta) |
Post-subtract, return old | Relaxed |
fetch_mul(factor) |
Post-multiply, return old | AcqRel (CAS loop) |
fetch_div(divisor) |
Post-divide, return old | AcqRel (CAS loop) |
fetch_and(value) |
Bitwise AND, return old | AcqRel |
fetch_or(value) |
Bitwise OR, return old | AcqRel |
fetch_xor(value) |
Bitwise XOR, return old | AcqRel |
fetch_not() |
Bitwise NOT, return old | AcqRel |
fetch_max(value) |
Atomic max, return old | AcqRel |
fetch_min(value) |
Atomic min, return old | AcqRel |
fetch_update(f) |
Functional update, return old | AcqRel/Acquire |
fetch_accumulate(x, f) |
Accumulate, return old | AcqRel/Acquire |
Boolean Operations
| Method | Description | Memory Ordering |
|---|---|---|
fetch_set() |
Set to true, return old | AcqRel |
fetch_clear() |
Set to false, return old | AcqRel |
fetch_not() |
Negate, return old | AcqRel |
fetch_and(value) |
Logical AND, return old | AcqRel |
fetch_or(value) |
Logical OR, return old | AcqRel |
fetch_xor(value) |
Logical XOR, return old | AcqRel |
set_if_false(new) |
CAS if false | AcqRel/Acquire |
set_if_true(new) |
CAS if true | AcqRel/Acquire |
Floating-Point Operations
| Method | Description | Memory Ordering |
|---|---|---|
fetch_add(delta) |
Atomic add, return old | AcqRel (CAS loop) |
fetch_sub(delta) |
Atomic subtract, return old | AcqRel (CAS loop) |
fetch_mul(factor) |
Atomic multiply, return old | AcqRel (CAS loop) |
fetch_div(divisor) |
Atomic divide, return old | AcqRel (CAS loop) |
fetch_update(f) |
Functional update, return old | AcqRel/Acquire |
Memory Ordering Strategy
| Operation Type | Default Ordering | Reason |
|---|---|---|
Pure Read (load()) |
Acquire |
Ensure reading latest value |
Pure Write (store()) |
Release |
Ensure write visibility |
Read-Modify-Write (swap(), CAS) |
AcqRel |
Ensure both read and write correctness |
Counter Operations (fetch_inc(), fetch_add()) |
Relaxed |
Pure counting, no need to sync other data |
Bitwise Operations (fetch_and(), fetch_or()) |
AcqRel |
Usually used for flag synchronization |
Max/Min Operations (fetch_max(), fetch_min()) |
AcqRel |
Often used with threshold checks |
Functional Updates (fetch_update()) |
AcqRel / Acquire |
CAS loop standard semantics |
Advanced Usage: Direct Access to Underlying Types
For scenarios requiring fine-grained memory ordering control (approximately 1% of use cases), use inner() to access the underlying standard library type:
use std::sync::atomic::Ordering;
use prism3_atomic::AtomicI32;
let atomic = AtomicI32::new(0);
// 99% of scenarios: use simple API
let value = atomic.load();
// 1% of scenarios: need fine-grained control
let value = atomic.inner().load(Ordering::Relaxed);
atomic.inner().store(42, Ordering::Release);
Comparison with JDK
| Feature | JDK | Prism3 Atomic | Notes |
|---|---|---|---|
| Basic Types | 3 types | 13 types | Rust supports more integer types |
| Memory Ordering | Implicit (volatile) | Default + inner() optional |
Rust more flexible |
| Weak CAS | weakCompareAndSet |
compare_and_set_weak |
Equivalent |
| Reference Type | AtomicReference<V> |
AtomicRef<T> |
Rust uses Arc<T> |
| Nullability | Allows null |
Use Option<Arc<T>> |
Rust no null pointers |
| Bitwise Operations | Partial support | Full support | Rust more powerful |
| Max/Min Operations | Java 9+ support | Supported | Equivalent |
| API Count | ~20 methods/type | ~25 methods/type | Rust provides more convenience methods |
Performance Considerations
Zero-Cost Abstraction
All wrapper types use #[repr(transparent)] and #[inline] to ensure zero overhead after compilation:
// Our wrapper
let atomic = AtomicI32::new(0);
let value = atomic.load();
// Compiles to the same code as
let atomic = std::sync::atomic::AtomicI32::new(0);
let value = atomic.load(Ordering::Acquire);
When to Use inner()
99% of scenarios: Use default API, which already provides optimal performance.
1% of scenarios: Use inner() only when:
- Extreme performance optimization (need
Relaxedordering) - Complex lock-free algorithms (need precise memory ordering control)
- Interoperating with code that directly uses standard library types
Golden Rule: Default API first, inner() as last resort.
Testing & Code Coverage
This project maintains comprehensive test coverage with detailed validation of all functionality.
Running Tests
# Run all tests
cargo test
# Run with coverage report
./coverage.sh
# Generate text format report
./coverage.sh text
# Run CI checks (format, clippy, test, coverage)
./ci-check.sh
Coverage Metrics
See COVERAGE.md for detailed coverage statistics.
Dependencies
This crate has zero dependencies for the core functionality, relying only on Rust's standard library.
License
Copyright (c) 2025 3-Prism Co. Ltd. All rights reserved.
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License.
See LICENSE for the full license text.
Contributing
Contributions are welcome! Please feel free to submit a Pull Request.
Development Guidelines
- Follow the Rust API guidelines
- Maintain comprehensive test coverage
- Document all public APIs with examples
- Ensure all tests pass before submitting PR
Author
Haixing Hu - 3-Prism Co. Ltd.
Related Projects
- prism3-rust-core - Core utilities and data types
- prism3-rust-concurrent - Concurrency utilities
- prism3-rust-function - Functional programming utilities
For more information about the Prism3 ecosystem, visit our GitHub homepage.