82 breaking releases
Uses old Rust 2015
| 0.82.0 | Dec 6, 2025 |
|---|---|
| 0.81.0 | May 22, 2024 |
| 0.80.0 | Nov 14, 2023 |
| 0.78.0 | Feb 25, 2023 |
| 0.0.7 | Feb 24, 2015 |
#1366 in Game dev
Used in 2 crates
63KB
574 lines
glfw_window 
A GLFW window back-end for the Piston game engine.
Maintainers: @TyOverby, @bvssvni, @Coeuvre
How to create a window
let mut window: GlfwWindow = WindowSettings::new("GLFW Window", (640, 480))
.fullscreen(false)
.vsync(true)
.build()
.unwrap();
See the examples for more ways to create a window.
How to set up Gfx
After you have created a window, do the following:
let mut device = gfx::GlDevice::new(|s|
self.window.get_proc_address(s)
);
let (w, h) = window.get_size();
let frame = gfx::Frame::new(w as u16, h as u16);
Troubleshooting
Dependencies

Dependencies
~2.4–4MB
~74K SLoC