2 stable releases
1.0.1 | Nov 25, 2023 |
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#11 in #inheritance
Used in agera
21KB
413 lines
OOP inheritance
Flexible object-oriented Nodes that can be subclassed for the Rust language. See the API reference for full details.
lib.rs
:
This crate provides object-oriented inheritance using Nodes.
A Node consits of a set of components and a Node can have other children nodes.
Defining classes
Use the class!
invocation for defining class.
Components
use oop_inheritance::*;
let something = Node::new();
// Set a component
something.set::<f64>(10);
// `Option<Arc<f64>>`
something.get::<f64>();
Children
something.add_child(&another_thing);
Node paths
Since Nodes are in hierarchy, every Node that has a name may be found when
using the .resolve_path
method. However, there are special segments of an Node path that do not resolve
by name, which may be useful in some contexts:
.first
resolves to the first child of an Node;.last
resolves to the last child of an Node;..
resolves to the parent.
let last_sibling: Option<Node> = node.resolve_path("../.last");
Dependencies
~230–670KB
~16K SLoC