0.0.0-alpha.0 |
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#12 in #vr-chat
Used in onlivfe_wrapper
22KB
331 lines
onlivfe_net
The network interaction parts of onlivfe.
API considerations
serde
by default fails at deserializing the whole response if even a single part is unexpected.
Which is why we should generally allow data to just be missing, and use serde_with
's VecSkipError
and DefaultOnError
.
Beyond that, we should try to respect the platforms that we interact with, and generally follow rate limits and/or wishes of said platforms developers, up to a reasonable extent. However, as our application is meant for interoperability, which some platforms may not like, thus we must not bow down to any singular platform too much either.
lib.rs
:
Network connection handling of onlivfe.
Very WIP.
Dependencies
~63MB
~1M SLoC