5 releases
0.1.4 | Aug 28, 2021 |
---|---|
0.1.3 | Aug 27, 2021 |
0.1.2 | Aug 27, 2021 |
0.1.1 | Aug 27, 2021 |
0.1.0 | Aug 27, 2021 |
#73 in #connect
12KB
214 lines
omegalul-rs
omegalul-rs
is a work-in-progress opensource library for building Omegle clients.
Features
Current Features
- Fetching random server from omegle status servers
- Starting a chat on the server
- Fetching current chat event
- Sending chat messages
- Adding interests
Example usage
These is just a simple example usage, to find more example usages, visit the
/examples
directory. For more documentation, check out the documentation
#[tokio::main]
async fn main() {
// get a random server to connect with, this server
// is grabbed from the https://omegle.com/status path.
if let Some(server_name) = get_random_server().await {
println!("Connecting to {} server", server_name);
// just create a new server - this is a simple struct and
// the Server::new(&str) method does nothing besides creating
// a new object of the struct.
let server = &mut Server::new(server_name.as_str(), vec!["hors".to_string(), "discord".to_string()]);
// start the chat, this sends a POST message
// and connects to the current omegle server
let chat = &mut server.start_chat().await;
if let Some(chat) = chat {
// indefinite loop to always get new events
// from the current omegle chat.
loop {
// fetch the current event, this may return
// a ChatEvent::None value - this means
// there is no current event going on.
let event = chat.fetch_event().await;
match event {
ChatEvent::Message(message) => println!("{}", &message),
ChatEvent::Disconnected => println!("The user has disconnected... mean."),
ChatEvent::Typing => println!("The user is typing... how exciting!"),
_ => ()
}
}
}
}
}
Dependencies
~7–19MB
~261K SLoC