3 unstable releases

0.2.1 Oct 27, 2025
0.2.0 Oct 27, 2025
0.1.0 Sep 20, 2025

#1121 in Graphics APIs


Used in 2 crates

MIT/Apache

71KB
1K SLoC

Slang 659 SLoC // 0.3% comments Rust 465 SLoC // 0.0% comments WebGPU Shader Language 31 SLoC

nexus: cross-platform GPU physics simulation

/!\ This library is still under heavy development and is still missing many features.

The goal of nexus is to essentially be "rapier on the gpu". It aims (but it isn’t there yet) to be a GPU rigid-body physics engine.

Dependencies

~28–37MB
~701K SLoC