3 releases
0.0.3 | Apr 11, 2023 |
---|---|
0.0.2 | Mar 30, 2023 |
0.0.1 | Mar 28, 2023 |
#1858 in Game dev
30 downloads per month
29KB
794 lines
nesbox_utils
A utils functional for developing games for the NESBox
Example
use nesbox_utils::prelude::*;
fn global_handle(input: Res<ButtonInput>, mut next: ResMut<NextState<AppState>>) {
if input.get_input(Player::One).just_pressed(Button::Reset) {
log!("pressed reset button!");
}
}
#[nesbox_bevy]
fn create_app() -> App {
let mut app = create_bevy_app(256, 240, Color::default());
let mut assets_resource = app.world.get_resource_mut::<AssetsResource>().unwrap();
assets_resource.load_audio("select", decode_qoi_frame(include_bytes!("../assets/select-an-item.mp3.data")));
app.add_state::<AppState>().add_system(global_handle);
app
}
Dependencies
~19–57MB
~1M SLoC