2 releases (1 stable)
Uses new Rust 2024
| 1.0.0 | Apr 14, 2025 |
|---|---|
| 0.2.0 | Apr 8, 2025 |
#1926 in Rust patterns
22 downloads per month
Used in 3 crates
2KB
[!IMPORTANT] Natrix is a work in progress and not suitable for production yet.
Introduction
Natrix is a Rust-first frontend framework. Embracing Rust’s strengths—leveraging smart pointers, derive macros, the builder pattern, and other idiomatic Rust features to create a truly native experience.
A Simple Example
A simple counter in Natrix looks like this:
use natrix::prelude::*;
#[derive(State)]
struct Counter {
value: Signal<usize>,
}
fn render_counter() -> impl Element<Counter> {
e::button()
.text(|ctx: RenderCtx<Counter>| *ctx.value)
.on::<events::Click>(|mut ctx: EventCtx<Counter>, _| {
*ctx.value += 1;
})
}
Standout features
- ✅ No macro DSL – Macro-based DSLs break formatting & Rust Analyzer support. Natrix avoids them completely for a smoother dev experience.
- ✅ Callbacks use references to state – Instead of closures capturing state setters, Natrix callbacks take a reference to the state, which better aligns with Rust’s ownership model.
- ✅ JS style bundling solution – Natrix has a compile time css and asset bundling solution that works with dependencies out of the box.
Design Goals
- Developer experience first – Natrix is designed to feel natural for Rust developers.
- Idiomatic Rust – We use Rust-native features & patterns, not what worked for js.
- Stop porting JS to Rust – Rust is an amazing language, let’s build a frontend framework that actually feels like Rust.