2 releases (1 stable)
Uses new Rust 2024
new 1.0.0 | Apr 14, 2025 |
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0.2.0 | Apr 8, 2025 |
#1187 in Rust patterns
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Used in 3 crates
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Introduction

Natrix is a Rust-first frontend framework. Where other frameworks aim to bring React-style development to rust, Natrix embraces Rust’s strengths—leveraging smart pointers, derive macros, the builder pattern, and other idiomatic Rust features to create a truly native experience.
A Simple Example
A simple counter in Natrix looks like this:
use natrix::prelude::*;
#[derive(Component)]
struct Counter(usize);
impl Component for Counter {
fn render() -> impl Element<Self> {
e::button()
.text(|ctx: R<Self>| *ctx.0)
.on::<events::Click>(|ctx: E<Self>, _| {
*ctx.0 += 1;
})
}
}
See the book for more information
Standout features
- ✅ No macro DSL – Macro-based DSLs break formatting & Rust Analyzer support. Natrix avoids them completely for a smoother dev experience.
- ✅ Derive macros for reactive state – No need for
useSignal
everywhere, state is directly tied to Rust’s type system. - ✅ Callbacks use references to state – Instead of closures capturing state setters, Natrix callbacks take a reference to the state, which better aligns with Rust’s ownership model.
- ✅ Fine-grained reactivity – Natrix only updates what's necessary, minimizing re-renders and maximizing performance.
- ✅ Borrow Safety - We only use one
RefCell
per component instance, all other state is managed within the rust borrowing rules, which gives stronger guarantees of no panics as well as performance.
Design Goals
- Developer experience first – Natrix is designed to feel natural for Rust developers.
- Idiomatic Rust – We use Rust-native features & patterns, not what worked for js.
- Stop porting JS to Rust – Rust is an amazing language, let’s build a frontend framework that actually feels like Rust.