2 unstable releases

0.2.0 Nov 29, 2023
0.1.0 Nov 6, 2023

#691 in HTTP server

37 downloads per month

MIT license

29KB
529 lines

nanohttp

nanohttp is a small zero-dependency library to parse http requests and build valid http responses.

It is intended purely as an implementation of the HTTP protocol, and therefore does not handle things like routing, json serialization and deserialization, or building a HTTP server. In that regard, it fills a similar niche to the excellent Hyper. See the examples below for how you can use it in combination with a TCP server and a runtime library such as tokio or async-std to build a custom HTTP server.

This library is intended to abstract away the details of dealing with HTTP, without removing the need to understand how HTTP works at a high level. For example there are a few helper methods which will automatically set relevant headers. But for the most part, it is up to the consumer of the library to ensure that the correct headers are set, and generally ensure that the constructed HTTP response is valid. An example of this is ensuring that the Location header is set when returning a 303 response code.

Motivation

This project was inspired by the Building a Multithreaded Web Server project in the Rust book. It started out as a way of learning about how the HTTP protocol works and how it fits on top of TCP. I also wanted to see if I could build a useful HTTP server with as few dependencies as possible. See the examples below. Instead of using threads from the standard library, as in the project from the book, I opted to use a runtime library (async-std) for better performance, creating just a single dependency. However to take it even further, and understand how the async libraries work, there is this excellent blog post, which would enable building a HTTP server using concurrency with absolutely zero dependencies. But thats a lot of work...

Contribution

This library is not complete, for example there are quite a few HTTP status codes and a few methods missing. However I've included the more practical ones for everyday use. Fee free to create a PR if you want to add anything.

Examples

Parse an incoming HTTP request.

use nanohttp::{Request, Method};

let req = "GET / HTTP/1.1\r\n";
let res = Request::from_string(req).unwrap();

assert_eq!(res.method, Method::GET);
assert_eq!(res.path.uri, "/");

Build a HTTP response, and convert it to a valid HTTP message.

use nanohttp::{Response, Status, Header};

let html = "<html><head></head><body><h1>Hello, world!</h1></body></html>";
let res = Response::body(html)
    .header(Header::new("Content-Type", "text/html"))
    .header(Header::new("Content-Length", &html.len().to_string()))
    .status(Status::Ok);

assert_eq!(res.to_string(), "HTTP/1.1 200 OK\r\nContent-Type: text/html\r\nContent-Length: 61\r\n\r\n<html><head></head><body><h1>Hello, world!</h1></body></html>");

Use nanohttp to build a custom TCP server using only the async-std crate as a dependency.

use std::str::from_utf8;

use async_std::io::{ReadExt, WriteExt};
use async_std::net::{TcpListener, TcpStream};
use async_std::task;

use nanohttp::{Method, Status, Request, Response};

async fn handler(req: Request) -> Response {
    match req.path.uri.as_str() {
        "/" => match req.method {
            Method::GET => Response::empty().status(Status::Ok),
            _ => Response::empty().status(Status::NotAllowed),
        },
        "/hello" => match req.method {
            Method::GET => {
                let html = "<html><head><title>Hello, world!</title></head><body><h1>Hello, world!</h1></body></html>";
                Response::content(html, "text/html").status(Status::Ok)
            },
            _ => Response::empty().status(Status::NotAllowed),
        },
        _ => Response::empty().status(Status::NotFound),
    }
}

async fn handle_connection(mut connection: TcpStream) {
    let mut buffer = [0; 1024];

    connection.read(&mut buffer).await.unwrap();

    let req_text = from_utf8(&buffer).unwrap().trim_end_matches("\0");

    let req = Request::from_string(req_text).unwrap();
    let res = handler(req).await.to_string();

    let res_bytes = res.as_bytes();

    connection.write(res_bytes).await.unwrap();
    connection.flush().await.unwrap();
}

#[async_std::main]
async fn main() {
    let listener = TcpListener::bind("127.0.0.1:8000").await.unwrap();

    loop {
        let (connection, _) = listener.accept().await.unwrap();
        task::spawn(async move {
            handle_connection(connection).await;
        });
    }
}

No runtime deps