1 unstable release
0.0.1 | Jul 30, 2023 |
---|
#30 in #material-design
Used in m3rs
67KB
2K
SLoC
This is a Rust's Design System based on Material 3 spec
Status
working on, (not ready usable) see project website at https://material-rs.gitlab.io/material_you_rs
-
🚧 Core api (in progess)
- typographies
- icons
- 🚧 buttons
- 🚧 common buttons
- fab button
- extended fab
- icon buttons
- segmented buttons
- checkbox
- chips
- dialog
- divider
- elevation
- list
- radio button
- select
- tabs
- text field
-
🚧 Adapters
- 🚧 yew (in parallel progress with core-api)
- seed
- percy
- scymore
- dioxus
Development
Prerequisites
-
rust install rust
-
add wasm32 target
rustup target add wasm32-unknown-unknown
- install wasm tools, wasm-pack and wasm-bingend-cli, and cargo-watch (for live reload)
cargo install wasm-pack wasm-bindgen-cli cargo-watch
- some http server for example
python http.server
Run
- clone the repo
git clone https://gitlab.com/material-rs/material_you_rs
- build and serve website
cd /path/of/material_you_rs
wasm-pack build website --target no-modules
cd website
python3 -m http.server
now you can see example site on your browser
Development whatching file's changes
- for development and live reload
cd /path/of/material_you_rs
cargo watch -c -q -w . -i .git -i .gitlab -i target -i website/pkg -i website/.gitignore -i website/index.html -i .gitignore -i Cargo.lock -i README.md -i rustfmt.toml -s 'wasm-pack build website --target no-modules'
- and in another termninal serve site
cd /path/of/material_you_rs/website
python3 -m http.server
Goals
- provide material's design spec in a rust's api for use in rustwasm based environments
- provide a zero js design system for rust
currently we working on yew's api, but in the future we hope can provide an api for all rustwasm frameworks
Roadmap
- basic token mappings of material design
- ❌ theme provider
- 🚧 components and core api (only basics components)
- 🚧 apadters
- implement theme generator
- design server
- complex and advance components for core api
- update apadters
Usage
warning this section is outdated, usage and examples needs be updated.
- add dependency to your
Cargo.toml
cargo add material_you
- import library and add the theme provider
use yew::prelude::{function_component, html};
use material_you::provider::MaterialProvider;
#[function_component(MyApp)]
fn my_app() -> Html {
// MaterialProvider provides context info for material design
// for theming, icons, typography
html! { <MaterialProvider>
<p>{"My App"}</p>
</MaterialProvider> }
}
- now you can use components
use yew::prelude::{function_component, html};
use material_you::{
color::ColorRole,
components::card::{
Card,
CardKind,
FilledCard,
},
css,
provider::MaterialProvider
};
#[function_component(MyComponent)]
fn my_component() -> Html {
let styles = {
let custom_styles = css::new_style("div", r#"margin: 8px;"#);
vec![custom_styles]
};
let custom_bg_role = ColorRole::Tertiary;
html! { <div>
<Card bg_role={custom_bg_role} styles={styles.clone()} >{"ElevatedCard is the default card"}</Card>
<Card kind={CardKind::Outlined} styles={styles.clone()} >{"Outlined Card"}</Card>
<FilledCard styles={styles.clone()} >{"Filled card"}</FilledCard>
</div> }
}
#[function_component(MyApp)]
fn my_app() -> Html {
html! { <MaterialProvider>
<MyComponent />
</MaterialProvider> }
}
Contribution guide
working on... (we have not defined the development cycle)
Support
I am an independent computer developer and researcher. My work is progressing slowly because I live on the edge. I have been looking for a job for several years to be able to live and continue with my work but it is easier said than done.
If you believe in my code and want to support my work you can give me a job or support me trough patreon.
License
Dependencies
~12–20MB
~279K SLoC