#private #proc-macro #features #macro

macro internal

Internal fields in Rust

3 releases

0.1.4 Jan 13, 2024
0.1.3 Jan 13, 2024
0.1.2 Jan 13, 2024

#1171 in Rust patterns

MIT license

12KB
248 lines

internal

Private fields were a mistake.

What?

Ok, maybe that's a bit of an exaggeration.

Private fields aren't bad; they have a purpose:

  1. To allow library developers to make breaking changes to things without making major semver jumps.
  2. To prevent consumers from accidentally causing UB.
  3. To enable compiler optimizations.

But there's a better way.

The main problem with private fields is, well, it makes things private. It's too easy to lock potentially useful functionality away from your users.

A solution to that problem is internal fields, but Rust doesn't have that feature. This crate brings it to Rust via a proc macro and a feature flag.

How do internal fields work?

By default, internal fields can't be accessed, but they can be enabled and used when absolutely necessary.

It's a balanced solution to both ease of library development and freedom of library usage. It's easy to tell what could change, but nobody's limited or burdened. On top of all this, the compiler can still take advantage of performance improvements when internal fields aren't accessed.

The internal crate does it "the Rust way" by exposing the fields only when the "internal" feature for the library is enabled. It also adds a doc comment warning to the top of all internal fields to make it clear when something is internal.

Usage

cargo add internal

To mark something as internal, use the internal proc macro. It effectively replaces private fields because those are useless when internal fields exist.

The macro works recursively to mark everything under it that's private as internal instead. So if you define #[internal] mod stuff {...}, anything inside and including stuff that's private will become internal. If you were to make stuff public, it would always be public itself, but still apply internal recursively.

your_lib

use internal::internal;

#[internal]
fn internal_fn(arg: InternalStruct) {
	// ...
}

#[internal]
#[derive(Clone)]
struct InternalStruct {
	field: PrivateThing
}

#[internal]
mod internal_mod {
   pub struct PublicStruct {
      internal_field: PublicThing
   }
}

consumer

# Cargo.toml

your_lib = { features = ["internal"] }
// mod.rs

// If the `internal` feature is explicitly enabled,
// anything marked as internal will become public.
use your_lib::{internal_fn, InternalStruct, internal_mod};

internal_fn(InternalStruct {
	field: ...
});

// Everything gets publicized recursively.
private_mod::PublicStruct {
	internal_field: ...
}

Dependencies

~245–690KB
~16K SLoC