1 unstable release
0.1.5 | Dec 16, 2023 |
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#87 in #newtype
92KB
1K
SLoC
identified_vec
A collection of unique identifiable elements which retains insertion order, inspired by Pointfree's Swift Identified Collections.
Similar to the standard Vec
, the IdentifiedVec
maintain their elements in a particular user-specified order. However, unlike Vec
, the IdentifiedVec
introduce the ability to uniquely identify elements, using a hash table to ensure that no two elements have the same identity, and to efficiently look up elements corresponding to specific identifiers.
IdentifiedVec
is a useful alternative to Vec
when you need to be able to efficiently access unique elements by a stable identifier. It is also a useful alternative to BTreeSet
, where the Ord
trait requirement may be too strict, an a useful alternative to HashSet
where Hash
trait requirement may be too strict.
You can create an identified vec with any element type that implements the Identifiable
trait.
Example
extern crate identified_vec;
use identified_vec::{IsIdentifiableVec, IdentifiedVec, Identifiable, IdentifiedVecOf};
use std::cell::RefCell;
#[derive(Eq, PartialEq, Clone, Debug)]
struct User {
id: &'static str,
name: RefCell<&'static str>,
}
impl User {
fn new(id: &'static str, name: &'static str) -> Self {
Self {
id,
name: RefCell::new(name),
}
}
fn name(&self) -> &'static str {
*self.name.borrow()
}
}
Identifiable
impl Identifiable for User {
type ID = &'static str;
fn id(&self) -> Self::ID {
self.id
}
}
from_iter
let mut users = IdentifiedVecOf::<User>::from_iter([
User::new("u_42", "Satoshi Nakamoto"),
User::new("u_1337", "Leia Skywalker"),
]);
assert_eq!(
users.get(&"u_42").map(|u| u.name()),
Some("Satoshi Nakamoto")
);
assert_eq!(
users.get_at_index(1).map(|u| u.name()),
Some("Leia Skywalker")
);
append
& elements()
users.append(User::new("u_237", "Alan Turing"));
assert_eq!(
users.elements(),
[
User::new("u_42", "Satoshi Nakamoto"),
User::new("u_1337", "Leia Skywalker"),
User::new("u_237", "Alan Turing"),
]
.iter()
.collect::<Vec<&User>>()
);
// Element with same ID is not appended:
users.append(User::new("u_42", "Tom Mervolo Dolder"));
assert_eq!(
users.elements(),
[
User::new("u_42", "Satoshi Nakamoto"),
User::new("u_1337", "Leia Skywalker"),
User::new("u_237", "Alan Turing"),
]
.iter()
.collect::<Vec<&User>>()
);
update_or_insert
// Element with same ID replaces existing if an `update_*` method is used:
// e.g. `update_or_insert`:
users.update_or_insert(User::new("u_42", "Tom Mervolo Dolder"), 0);
assert_eq!(
users.elements(),
[
User::new("u_42", "Tom Mervolo Dolder"),
User::new("u_1337", "Leia Skywalker"),
User::new("u_237", "Alan Turing"),
]
.iter()
.collect::<Vec<&User>>()
);
update_or_append
// or `update_or_append`
users.update_or_append(User::new("u_237", "Marie Curie"));
assert_eq!(
users.elements(),
[
User::new("u_42", "Tom Mervolo Dolder"),
User::new("u_1337", "Leia Skywalker"),
User::new("u_237", "Marie Curie"),
]
.iter()
.collect::<Vec<&User>>()
);
Or you can provide a closure that describes an element's identity:
let numbers = IdentifiedVec::<u32, u32>::new_identifying_element(|e| *e);
Motivation
None of the std collections BTreeSet
and HashSet
retain insertion order, Vec
retains insertion order, however, it allows for duplicates. So if you want a collection of unique elements (Set-like) that does retain insertion order, IdentifiedVec
suits your needs. Even better, the elements does not need to be to impl Hash
nor Ord
.
Flags
This crate has the following Cargo features:
serde
: Enables serde serialization support onIdentifiedVecOf
type (whichElement
implIdentifiable
trait).id_prim
: Get impl of traitIdentifiable
for primitives:i8
,..,i128
,u8
, ...,u128
andbool
(not so useful, allows for only two elements inIdentifiedVecOf
, but who am I to discriminate.)
Implementation Details
An identified vec consists of a Vec
of ID
s keeping insertion order and a HashMap
of id-element pairs, for constant time lookup of element given an ID.
License
Licensed under MIT license (LICENSE-MIT or https://opensource.org/licenses/MIT)
Dependencies
~240–690KB
~16K SLoC