6 releases (3 breaking)
0.4.1 | Mar 28, 2022 |
---|---|
0.4.0 | Jun 23, 2021 |
0.3.1 | Jun 21, 2021 |
0.2.0 | Jun 18, 2021 |
0.1.0 | Jun 18, 2021 |
#986 in Data structures
59KB
1.5K
SLoC
GW2timers
A simple way to iterate and collect Guild Wars 2 map meta event times
Example
Getting the next 5 upcoming events in Auric Basin
fn main() {
let next_5_auricbasin_events =
MapMetaKind::AuricBasin
.into_iter()
.take(5)
.collect::<Vec<EventInstance>>();
}
Usage
Create an iterator by calling into_iter()
on a MapMetaKind
and then you can set time you want to start the iterating at then use it like any other iterator. The iterator will never return None
and will iterate forever always returning the next event in time.
Create an iterator starting at a time
let mut tangled_depths_5am_utc =
MapMetaKind::TangledDepths
.into_iter()
.time(NaiveTime::from_hms(5, 0, 0));
Skip forward through time
let mut tangled_depths_6am_utc =
tangled_depths_5am_utc
.fast_forward(Duration::hours(1));
Get the event active at that time in the iterator
let tangled_depths_event_at_6am_utc: Option<EventInstance> =
tangled_depths_6am_utc
.now();
License
MIT
Dependencies
~1MB
~18K SLoC