5 releases
0.2.3 | Oct 31, 2023 |
---|---|
0.2.2 | Oct 31, 2023 |
0.2.1 | Oct 31, 2023 |
0.2.0 | Oct 31, 2023 |
0.1.0 | Oct 26, 2023 |
#685 in Rust patterns
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Goof
An early composable, and re-usable library for tiny structs that you would be writing on your own, but which you really shouldn't.
use goof::{Mismatch, assert_eq};
fn fallible_func(thing: &[u8]) -> Result<(), Mismatch<usize>> {
assert_eq(&32, &thing.len())?;
Ok(())
}
assert_eq!(fallible_func(&[]).unwrap_err(), assert_eq(&32, &0).unwrap_err())
So why use it? It's pre-alpha, so it's not particularly useful yet.
But imagine a situation in which you don't really want to panic on
failed assertions. These functions can then be a lightweight 1-1
replacement of the standard library `asserteq!` macro. It will not
panic immediately, but instead create a structure called
rustsrc{Mismatch}, which has all of the appropriate traits (except
std::error::Error
{.verbatim} because I want to add std
{.verbatim}
support, rather than subtract it) implemented.
These will participate in all manner of goodies, that don't necessarily
depend on std
{.verbatim}, but that can effectively make
goof
{.verbatim} a one-stop-shop for all your error handling needs. It
will hopefully be as useful as eyre
{.verbatim} and
thiserror
{.verbatim} while providing a slightly different approach to
designing error APIs.
Goals
Overarching API decisions
- Be
no_std
{.verbatim} compatible. The structures should be easy to use across the FFI boundary, simple and hopefully predictable in their behaviours. - Embedded-friendly. We want to act as if we have an allocator, while keeping all of the structures on-stack for as much as possible.
- All structs should attempt to be
Copy
{.verbatim}-able if possible. - Nudge users to avoid panics as much as possible.
- Ergonomic design. Commonly used patterns should be terse and maximally easy to write.
- Few to no dependencies.
- Few to no features.
- LTO-friendly code elimination.
Supported use-cases
- Contextual error propagation like the old
failure
{.verbatim} crate.- Each error can have an optional wrapping structure which explains the context and helps in debugging.
- Support for tracing spans, so that errors have tracing spans attached.
- Different error handling methods:
- Fail fast, where any failed assertion immediately produces the corresponding error and is being propagated upwards.
- Fail completely, where any failure will stop some logic from being executed, but will accumulate errors instead of immediately propagating them upwards.
- Fail recoverably, where functions to try and catch specific failure modes can be applied to recover from some, but not all error conditions.
- Resumable error, where any form of failure is propagated up the call stack, but the failure can be corrected and the function can be resumed.
- Pretty printing, like in
eyre
{.verbatim}, and (hopefully) like inmiette
{.verbatim}.
Progress
The library is in its early stages. I'm planning on approaching this
from the minimalist perspective, of making a bunch of 0.*
{.verbatim}
versions and when the library is complete, releasing the
1.0
{.verbatim} version. While this is in no way a pre-release
candidate and as is, it should be ready for production use, I would
recommend not spending too much time worrying about the changes in the
newer versions. Update as you see fit, if you do, I will be providing
detailed notes on how to make the jump.
Changelog
- 0.1.0
- Initial, extremely basic implementation of
Mismatch
{.verbatim},Outside
{.verbatim} andUnknown
{.verbatim} structures. - Initial implementations of
assert_eq
{.verbatim},assert_in
{.verbatim},assert_known_enum
{.verbatim}, andassert_known
{.verbatim}.
- Initial, extremely basic implementation of
- 0.2.0
- Swapped around arguments in
assert_eq
{.verbatim} for more consistency.
- Swapped around arguments in