1 unstable release
0.1.3 | Sep 30, 2021 |
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0.1.2 |
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0.1.1 |
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0.1.0 |
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#14 in #nice
8KB
92 lines
Game of life crate
This crate allow you tu create an play the famous "game of life" of John Conway.
Presentation
But what is the game of life ?
It is an automata invented by John Conway in the 70s.
It is composed of an infinite grid (in practice it is finite), of which cell can be in two state : dead or alive.
The neigbourhood of a cell is the 8 cells which around it (e.g bottom, top, left, right and diagonals).
If an alive cell has two or three neighboors who are alive, it becomes alive. Else, it dies.
If a dead cell has three neighboors who are alive, it becomes alive. Else, it stays dead.
So what you have to do is just create an automata, set some cells (to meke them alive) and to see how it evoluates !
For more information about conway game of life, have a look to this
Have fun !
Quickstart
To install, see installation instructions.
Then, try this code :
use std::time::Duration;
use std::thread::sleep;
use gol_lib::*;
fn main(){
let mut g = GameOfLife::new(45, 25);
g.set_element(5, 5);
g.set_element(6, 5);
g.set_element(7, 5);
g.set_element(6, 6);
clear();
reverse();
loop {
g.show();
g.update();
refresh();
clear();
sleep(Duration::from_millis(500));
}
}
Install
To install it as a dependency, just add this line to your Cargo.toml :
[dependencies]
gol-lib = "0.1.0"
If you want to install it locally, do :
git clone https://github.com/Dalejosne/Automata
And every files you need will be on the subdirectory Automata/game_of_life.
Doc
After having installed it, do :
cargo doc
And then open the file index.html on the directory target/doc/game_of_life
Examples
See the "examples" repository. To run them, do :
cargo run --example basic