5 releases
0.2.2 | May 29, 2023 |
---|---|
0.2.1 | May 29, 2023 |
0.2.0 | May 29, 2023 |
0.1.1 | Mar 15, 2022 |
0.1.0 | Mar 13, 2022 |
#455 in Game dev
33KB
239 lines
game_stat
game_stat
is a small Rust library for handling stats that can change with modifiers. Equipped an epic sword? Then your attack stats could increase by 40. Received a debuff? Your movement speed could decrease by 50%.
Example code
let mut armor_stat: Stat<2> = Stat::new(10f32);
{
let _modifier_handle = armor_stat.add_modifier(StatModifier::Flat(5f32));
println!("armor_stat is: {} it should be 15!", armor_stat.value());
}
println!("armor_stat is: {}, It should be 10!", armor_stat.value());
Stat<2>
This library uses TinyVec internally to hold modifiers (for optimization). A value of 2 means we can hold 2 modifiers on the stack, if exceeded we'll internally move them to the heap.armor_stat.value()
returns our stat value based on what modifiers are active.- We add a flat modifier, it is valid as long as the
_modifier_handle
exists, which is why our value goes back to 10 when it gets dropped from the stack.
Features
- Say goodbye to
stat.remove_modifier()
. This library has no such feature, instead a modifier is valid as long as a handle to it exists. It's a cool idea, but I don't know yet if this design choice will be practical. - Customizable Modifier order (optional), some games might require a more customizable Modifier application, use
stat.add_modifier_with_order()
instead ofstat.add_modifier()
.
Is it battle ready?
No major project has been completed with this yet.
I'm not sure of it's stability/performance, considering I'm internally using mutex with sync
feature enabled, and interior mutability.
I'm currently testing this library for a tower defence game. Time will tell :)
License
gamestat is free and open source! All code in this repository is dual-licensed under either:
- MIT License (LICENSE-MIT or http://opensource.org/licenses/MIT)
- Apache License, Version 2.0 (LICENSE-APACHE or http://www.apache.org/licenses/LICENSE-2.0)
at your option.
Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in the work by you, as defined in the Apache-2.0 license, shall be dual licensed as above, without any additional terms or conditions.
Dependencies
~190–415KB
~13K SLoC