3 releases

Uses old Rust 2015

0.1.2 Oct 15, 2017
0.1.1 Oct 12, 2017
0.1.0 Oct 9, 2017

#14 in #limiter

MIT license

5KB
55 lines

FrameTimer

A rust drop in frame timer

BETA VERSION

This is a frame timer for rust, meant to be used to insure that game loops stay to a certain rate

It is meant to be as simple as can be First create it like this

let mut frame_timer: FrameTimer = FrameTimer::new();

At the start of your game loop call

frame_timer.frame_start();

At the end of your game loop call

frame_timer.frame_end();

and that will limit your game to 60 frames a second

Future features

  1. Add in a delta frame calculation and varible
  2. Make the frame timer smarter so that it may account for inconsistent sleep times
  3. Open to suggestions

No runtime deps