#fraction #decimal #float #numeric


Lossless fractions and decimals; drop-in float replacement

24 releases

Uses old Rust 2015

0.11.0 Jun 18, 2022
0.10.0 Feb 6, 2022
0.9.0 Aug 21, 2021
0.8.0 Dec 16, 2020
0.1.0 Jan 24, 2016

#30 in Data structures

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Used in 59 crates (20 directly)


11K SLoC


Lossless fractions and decimals; drop-in float replacement

GitHub Actions Documentation Current Version on crates.io MIT / Apache2 License


  • Drop in replacement for floats with the exception for NaN == NaN so that it's hashable
  • It's hashable, so may be used as values in Sets and keys in dictionaries and hash maps
  • Fraction type, representing floats as fractions
  • Decimal type, based on Fraction type, represents floats as decimals
  • DynaInt implements dynamically growing integer type that performs checked math and avoids stack overflows
  • PostgreSQL integration for Numeric/Decimal type (with no extra memory allocations)
  • Juniper integration for both fractions and decimals
  • Generic integer conversions, such as i8 -> u8, usize -> u8 and so on
  • Lossless division with no allocations and infinite precision


Here: Documentation


Simple use:

type F = fraction::Fraction;  // choose the type accordingly with your needs (see prelude module docs)

let two = F::from(0) + F::from(2);   // 0 + 2 = 2
let two_third = two / F::from(3);    // 2/3 = 0.666666[...]

assert_eq!(F::from(2), two);
assert_eq!(F::new(2u64, 3u64), two_third);

assert_eq!("2/3", format!("{}", two_third));  // print as Fraction (by default)
assert_eq!("0.6666", format!("{:.4}", two_third));  // format as decimal and print up to 4 digits after floating point

Decimal is implemented as a representation layer on top of Fraction. Thus, it is also lossless and may require explicit control over "precision" for comparison and formatting operations.

type D = fraction::Decimal;  // choose the type accordingly with your needs (see prelude module docs)

let result = D::from(0.5) / D::from(0.3);

assert_eq!(format!("{}", result), "1.6"); // calculation result uses precision of the operands
assert_eq!(format!("{:.4}", result), "1.6666");  // explicitly passing precision to format

assert_eq!("1.6666", format!("{}", result.set_precision(4))); // the other way to set precision explicitly on Decimal



use std::str::FromStr;
use fraction::{Fraction, Sign};

fn main() {
    // There are several ways to construct a fraction, depending on your use case

    let f = Fraction::new(1u8, 2u8);  // constructs with numerator/denominator and normalizes the fraction (finds least common denominator)
    assert_eq!(f, Fraction::new_generic(Sign::Plus, 1i32, 2u8).unwrap());  // with numerator/denominator of different integer types
    assert_eq!(f, Fraction::from(0.5));  // convert from float (f32, f64)
    assert_eq!(f, Fraction::from_str("0.5").unwrap());  // parse a string
    assert_eq!(f, Fraction::from_str("1/2").unwrap());  // parse a string

    // Raw construct with no extra calculations.
    // Most performant, but does not look for common denominator and may lead to unexpected results
    // in following calculations. Only use if you are sure numerator/denominator are already normalized.
    assert_eq!(f, Fraction::new_raw(1u64, 2u64));


use std::str::FromStr;
use fraction::{Decimal, Fraction};

fn main() {
    // There are similar ways to construct Decimal. Underneath it is always represented as Fraction.
    // When constructed, Decimal preserves its precision (number of digits after floating point).
    // When two decimals are calculated, the result takes the biggest precision of both.
    // The precision is used for visual representation (formatting and printing) and for comparison of two decimals.
    // Precision is NOT used in any calculations. All calculations are lossless and implemented through Fraction.
    // To override the precision use Decimal::set_precision.

    let d = Decimal::from(1);  // from integer, precision = 0
    assert_eq!(d, Decimal::from_fraction(Fraction::from(1))); // from fraction, precision is calculated from fraction

    let d = Decimal::from(1.3);  // from float (f32, f64)
    assert_eq!(d, Decimal::from_str("1.3").unwrap());

    let d = Decimal::from(0.5);  // from float (f32, f64)
    assert_eq!(d, Decimal::from_str("1/2").unwrap());

Format (convert to string)

Formatting works the same for both Decimal and Fraction (Decimal uses Fraction internally). The format implementation closely follows the rust Format trait documentation.

type F = fraction::Fraction;

let result = F::from(0.7) / F::from(0.4);
assert_eq!(format!("{}", result), "7/4");
assert_eq!(format!("{:.2}", result), "1.75");
assert_eq!(format!("{:#.3}", result), "1.750");

Generic integer conversion

use fraction::{Sign, GenericFraction};

type F = GenericFraction<u32>;

let fra = F::new_generic(Sign::Plus, 1i8, 42usize).unwrap();
assert_eq!(fra, F::new(1u32, 42u32));

Postgres usage

Postgres uses i16 for its binary protocol, so you'll have to use at least u16 as the base type for fractions/decimals. Otherwise you may workaround with DynaInt<u8, _something_more_than_u8_>. The safest way to go with would be DynaInt based types such as DynaFraction or DynaDecimal as they would prevent stack overflows for high values.

Beware bad numbers such as 1/3, 1/7. Fraction keeps the highest achievable precision (up to 16383 digits after floating point). Decimal uses its own precision. So, if you may end up with bad numbers, it may be preferable to go with Decimals over Fractions.

Both types (fractions and decimals) should work transparently in accordance with Postgres crate documentation

Change Log

Look into the CHANGELOG.md file for details


~49K SLoC