1 unstable release
Uses old Rust 2015
0.1.0 | May 17, 2018 |
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#4 in #fortnite
3KB
50 lines
Project FixNite
A fortnite replays parser and compatibility layer for older versions of Epic's .replay
file format.
This project is in infancy!
It currently only functions for upgrading 3.4 replays to 3.5 replays. The chances of anyone running these versions of the game is...nonexistent... But we're making progress.
Compiling
You're gonna need the Rust toolchain you can get it here:
Go ahead and clone the repo:
git clone https://www.github.com/LogoiLab/FixNite.git
For those of you who like real security:
git clone git@github.com:LogoiLab/FixNite.git
Go ahead and cd into the directory:
cd ./FixNite
And run the following command to build the project:
cargo build --release
Watch the pretty text and pray for no errors.
Now you can find the binary at:
./target/release/fixnite
To run the program do the following:
./fixnite <some_random_replay_file.replay>
Where <some_random_replay_file.replay>
is replaced with the path to a replay you want fixed.
This project is being mirrored on both github and gitlab until github sabilizes under Microsoft ownership.
Dependencies
~1MB
~18K SLoC