2 releases
0.1.1 | Jul 3, 2019 |
---|---|
0.1.0 | Jun 25, 2018 |
#1197 in Filesystem
23 downloads per month
13KB
109 lines
file_tree
Creates and manages a directory structure suitable for storing large numbers of files (up to 1 trillion).
Usage
Add this to your Cargo.toml
:
[dependencies]
file_tree = "0.1.1"
Examples
Use FileTree::new(false)
to create a temporary structure that will be deleted
when the created struct is dropped.
Calls to get_new_file()
will generate a new PathBuf
. The parent directory will exist, but get_new_file()
will not actually create the file.
Use get_root()
to retrieve the base path for the created directory structure.
extern crate file_tree;
use file_tree::FileTree;
fn main() {
let mut file_tree = FileTree::new(false).unwrap();
let writeable_path = file_tree.get_new_file().unwrap();
assert_eq!(
writeable_path,
file_tree.get_root().join("000/000/000/000000000000")
);
let writeable_path_2 = file_tree.get_new_file().unwrap();
assert_eq!(
writeable_path_2,
file_tree.get_root().join("000/000/000/000000000001")
);
}
Dependencies
~1MB
~11K SLoC