7 releases
0.1.1 | May 15, 2024 |
---|---|
0.1.0 | May 10, 2024 |
0.0.6 | Feb 23, 2022 |
169,259 downloads per month
Used in 59 crates
(via fatality)
46KB
1K
SLoC
fatality
A generative approach to creating fatal and non-fatal errors.
The generated source utilizes thiserror::Error
derived attributes heavily,
and any unknown annotations will be passed to that.
Motivation
For large scale mono-repos, with subsystems it eventually becomes very tedious to match
against nested error variants defined with thiserror
. Using anyhow
or eyre
- while it being an application - also comes with an unmanagable amount of pain for medium-large scale code bases.
fatality
is a solution to this, by extending thiserror::Error
with annotations to declare certain variants as fatal
, or forward
the fatality extraction to an inner error type.
Read on!
Usage
#[fatality]
currently provides a trait Fatality
with a single fn is_fatal(&self) -> bool
by default.
Annotations with forward
require the inner error type to also implement trait Fatality
.
Annotating with #[fatality(splitable)]
, allows to split the type into two sub-types, a Jfyi*
and a Fatal*
one via fn split(self) -> Result<Self::Jfyi, Self::Fatal>
. If splitable
is annotated.
The derive macro implements them, and can defer calls, based on thiserror
annotations, specifically
#[source]
and #[transparent]
on enum
variants and their members.
/// Fatality only works with `enum` for now.
/// It will automatically add `#[derive(Debug, thiserror::Error)]`
/// annotations.
#[fatality]
enum OhMy {
#[error("An apple a day")]
Itsgonnabefine,
/// Forwards the `is_fatal` to the `InnerError`, which has to implement `trait Fatality` as well.
#[fatal(forward)]
#[error("Dropped dead")]
ReallyReallyBad(#[source] InnerError),
/// Also works on `#[error(transparent)]
#[fatal(forward)]
#[error(transparent)]
Translucent(InnerError),
/// Will always return `is_fatal` as `true`,
/// irrespective of `#[error(transparent)]` or
/// `#[source]` annotations.
#[fatal]
#[error("So dead")]
SoDead(#[source] InnerError),
}
#[fatality(splitable)]
enum Yikes {
#[error("An apple a day")]
Orange,
#[fatal]
#[error("So dead")]
Dead,
}
fn foo() -> Result<[u8;32], Yikes> {
Err(Yikes::Dead)
}
fn i_call_foo() -> Result<(), FatalYikes> {
// availble via a convenience trait `Nested` that is implemented
// for any `Result` whose error type implements `Split`.
let x: Result<[u8;32], Jfyi> = foo().into_nested()?;
}
fn i_call_foo_too() -> Result<(), FatalYikes> {
if let Err(jfyi_and_fatal_ones) = foo() {
// bail if bad, otherwise just log it
log::warn!("Jfyi: {:?}", jfyi_and_fatal_ones.split()?);
}
}
Roadmap
- Optionally reduce the marco overhead, replace
#[fatal($args)]#[error(..
with#[fatal($args;..)]
and generate the correct#[error]
annotations forthiserror
. - Add an optional arg to
finality
:splitable
determines if a this is the root error that shall be handled, and hence should be splitable into two enumsFatal
andJfyi
errors, withtrait Split
andfn split() -> Result<Jfyi, Fatal> {..}
. - Allow annotations for
struct
s as well, to be all fatal or informational.
Dependencies
~1.8–2.7MB
~54K SLoC