2 stable releases
Uses old Rust 2015
1.1.0 | Feb 25, 2019 |
---|---|
1.0.0 | Jun 7, 2018 |
#287 in Games
500KB
6K
SLoC
A z-machine (interpreter) for Infocom-era text adventure games like Zork
Runs in a web interface or directly in a terminal.
Built with Rust and WebAssembly (wasm32-unknown-unknown
).
Features
- Live mapping to keep track of where you are
- Undo / Redo support
- Narration / Dictation using the web speech APIs
- Object tree inspector
Install
Terminal version:
cargo install encrusted
Run a file with encrusted <FILE>
.
Use $undo
and $redo
to step through your move history.
Use save
and restore
to save your progress.
Build
WebAssembly/React web version (requires node & rust nightly):
# If you haven't added nightly or the wasm32 target:
rustup toolchain install nightly
rustup target add wasm32-unknown-unknown --toolchain nightly
# Runs webpack dev server on port 8000
npm run dev
# Build .wasm module with rust nightly, debug mode
npm run build:debug
# Or build all in release mode & bundle JS into the ./build directory
npm run release
Tests
Run z-machine tests (czech & praxix) through regtest:
npm run test
Notes
- Currently only supports v3 zcode files
- Saves games in the Quetzal format
License
MIT
Dependencies
~1.6–3.5MB
~61K SLoC