17 releases
0.6.4 | Sep 29, 2024 |
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0.6.3 | Jul 24, 2024 |
0.6.2 | Apr 21, 2024 |
0.6.1 | Sep 4, 2023 |
0.1.1 | Mar 29, 2021 |
#20 in Text processing
40,321 downloads per month
Used in 54 crates
(39 directly)
1MB
12K
SLoC
emojis
✨ Lookup emoji in O(1) time, access metadata and GitHub shortcodes, iterate over all emoji.
Features
- Lookup up emoji by Unicode value
- Lookup up emoji by GitHub shortcode (gemoji v4.1.0)
- Access emoji metadata: name, unicode version, group, skin tone, gemoji shortcodes
- Iterate over emojis in Unicode CLDR order
- Iterate over emojis in an emoji group, e.g. “Smileys & Emotion” or “Flags”
- Iterate over the skin tones for an emoji
- Select a specific skin tone for an emoji
- Uses Unicode v16.0 emoji specification
Getting started
First, add the emojis
crate to your Cargo manifest.
cargo add emojis
Simply use the get()
function to lookup emojis by Unicode value.
let rocket = emojis::get("🚀").unwrap();
Or the get_by_shortcode()
function to lookup emojis by gemoji shortcode.
let rocket = emojis::get_by_shortcode("rocket").unwrap();
These operations take Ο(1) time.
MSRV
Currently the minimum supported Rust version is 1.60 due to the dependency
on phf
. The policy of this crate is to only increase the MSRV in a
breaking release.
Breaking changes
When gemoji or the Unicode version is upgraded this is not considered a
breaking change, instead you should make sure to use
unicode_version()
to filter out newer versions.
Examples
See examples/replace.rs for an example that replaces :gemoji:
names with
real emojis in text.
$ echo "launch :rocket:" | cargo run --example replace
launch 🚀
get()
and get_by_shortcode()
return an
Emoji
struct which contains various metadata regarding the emoji.
let hand = emojis::get("🤌").unwrap();
assert_eq!(hand.as_str(), "\u{1f90c}");
assert_eq!(hand.as_bytes(), &[0xf0, 0x9f, 0xa4, 0x8c]);
assert_eq!(hand.name(), "pinched fingers");
assert_eq!(hand.unicode_version(), emojis::UnicodeVersion::new(13, 0));
assert_eq!(hand.group(), emojis::Group::PeopleAndBody);
assert_eq!(hand.skin_tone(), Some(emojis::SkinTone::Default));
assert_eq!(hand.shortcode(), Some("pinched_fingers"));
Use skin_tones()
to iterate over the skin tones of an
emoji.
let raised_hands = emojis::get("🙌🏼").unwrap();
let skin_tones: Vec<_> = raised_hands.skin_tones().unwrap().map(|e| e.as_str()).collect();
assert_eq!(skin_tones, ["🙌", "🙌🏻", "🙌🏼", "🙌🏽", "🙌🏾", "🙌🏿"]);
You can use the iter()
function to iterate over all emojis. This only
includes the default skin tone versions.
let faces: Vec<_> = emojis::iter().map(|e| e.as_str()).take(5).collect();
assert_eq!(faces, ["😀", "😃", "😄", "😁", "😆"]);
It is recommended to filter the list by the maximum Unicode version that you wish to support.
let iter = emojis::iter().filter(|e| {
e.unicode_version() < emojis::UnicodeVersion::new(13, 0)
});
Using the Group
enum you can iterate over all emojis in a group.
let fruit: Vec<_> = emojis::Group::FoodAndDrink.emojis().map(|e| e.as_str()).take(5).collect();
assert_eq!(fruit, ["🍇", "🍈", "🍉", "🍊", "🍋"]);
License
This project is distributed under the terms of both the MIT license and the Apache License (Version 2.0).
See LICENSE-APACHE and LICENSE-MIT for details.
Dependencies
~96–260KB