#bindings #gbm #dynamic-loading

sys edgefirst-gbm-sys

Bindgen generated unsafe libgbm wrapper with dynamic loading support

1 unstable release

0.4.1 Feb 10, 2026

#4 in #gbm

Download history 52/week @ 2026-02-06 134/week @ 2026-02-13 50/week @ 2026-02-20 128/week @ 2026-02-27 144/week @ 2026-03-06 47/week @ 2026-03-13 323/week @ 2026-03-20

661 downloads per month
Used in 2 crates (via edgefirst-gbm)

MIT license

45KB
1K SLoC

Safe libgbm bindings for rust

The Generic Buffer Manager

This module provides an abstraction that the caller can use to request a buffer from the underlying memory management system for the platform.

This allows the creation of portable code whilst still allowing access to the underlying memory manager.

This library is best used in combination with drm-rs, provided through the drm-support feature.

Usage

Add to your Cargo.toml

gbm = "0.18.0"

Example

use drm::control::{self, crtc, framebuffer};
use gbm::{BufferObjectFlags, Device, Format};

// ... init your drm device ...
let drm = init_drm_device();

// init a GBM device
let gbm = Device::new(drm).unwrap();

// create a buffer
let mut bo = gbm
    .create_buffer_object::<()>(
        1280,
        720,
        Format::Argb8888,
        BufferObjectFlags::SCANOUT | BufferObjectFlags::WRITE,
    )
    .unwrap();

// write something to it (usually use import or egl rendering instead)
let buffer = {
    let mut buffer = Vec::new();
    for i in 0..1280 {
        for _ in 0..720 {
            buffer.push(if i % 2 == 0 { 0 } else { 255 });
        }
    }
    buffer
};
bo.write(&buffer).unwrap();

// create a framebuffer from our buffer
let fb = gbm.add_framebuffer(&bo, 32, 32).unwrap();

// display it (and get a crtc, mode and connector before)
gbm.set_crtc(crtc_handle, Some(fb), (0, 0), &[con], Some(mode))
    .unwrap();

Dependencies

~195KB