1 stable release
1.0.0 | Oct 15, 2024 |
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#69 in macOS and iOS APIs
60KB
703 lines
dispatchr
Drew's Rust bindings for libdispatch, a.k.a. GCD. This is an alternative to the dispatch crate.
This crate is part of the objr expanded universe universe which provide low-level, zero-cost Rust abstractions for Apple platform features that mimic code from first-party compilers. Distinctive features of this library include:
- Leverages blocksr technology for fast, low-overhead, static compile-time optimizations of dispatch calls.
- Exposes a rich set of datatypes for
dispatch_data
, including managed, unmanaged, contiguous, and zero-copy-bridged flavors of data - Binds
dispatch_read
/write, the defacto API for nonblocking IO on macOS.- Notably, the rest of the Rust ecosystem uses some cross-platform API to cover macOS, like
poll
orkevent
. These lack various features and optimizations of the preferred API. - In general, Apple implements the cross-platform APIs with about as much care as the developers using them to port cross-platform apps: not enough.
- Notably, the rest of the Rust ecosystem uses some cross-platform API to cover macOS, like
- Binds
QoS
, which is the solution for task priority and responsive GUI apps on macOS
Status
dispatchr covers large but incomplete portions of the libdispatch API.
- global queues, dispatch_sync
- qos
- popular portions of io:
dispatch_read
,dispatch_write
,dispatch_io_create_with_path
- data
- semaphore
- source (timers only)
Dependencies
~225–315KB