|0.1.6||May 6, 2019|
|0.1.5||Mar 3, 2019|
|0.1.4||Feb 3, 2019|
|0.1.2||Jan 31, 2019|
#20 in Multimedia
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Csound bindings for Rust.
Documentation can be found here
To build the Csound bindings or anything depending on this crate, you need to have at least Csound 6.11, previous versions are not suported. By default( The only supported way), this crate will attempt to dynamically link to the system-wide libcsound64.
You need to install Csound with your distributions package manager, or in case your package manager has a unsupported version of Csound( <6.11 ) you have to build it from source.
On Debian/Ubuntu Csound can be installed with
# Make sure the version of this package is >= 6.11 $ apt-get install libcsound64-6.0 libcsound64-dev
Also, You can compile it from source and install(recommended)
# First, install all the csound's dependencies $ apt-get install build-essential libportaudio2 portaudio19-dev cmake // lib64ncurses5-dev lib64ncurses5 flex bison libsndfile1-dev libsndfile1
then, clone the csound's source code
# Clone Csound from its repository $ git clone https://github.com/csound/csound.git
Compile and install the library.
# Clone Csound from its repository $ cd csound/ $ cmake . && make && sudo make install $ sudo ldconfig
Csound will be installed in /usr/local/lib, there is where the build.rs script will look at, for the csound's binaries. so, It could be a good idea if you export this path in your bashrc or write a propper pkg-config file.
Please be free to send a pull request with the changes applied to the build scripts and instructions about how to use this crate along csound's native library
Download the csound's installer for windows Follow the instalation steps.
- Locate your csound installation directory ( commonly it is C:\Program Files\Csound6_x64)
- Open Command Prompt (make sure you Run as administrator so you're able to add a system environment variable).
- Set the environment variable as follows:
$ setx CSOUND_LIB_DIR "C:\\Program Files\\Csound6_x64\\lib"
- Restart Command Prompt to reload the environment variables then use the following command to check the it's been added correctly.
$ echo %CSOUND_LIB_DIR%
You should see the path to your Csound's lib installation.
The API reference can be found here
For getting started withCsound-rs, you have to understand some basic concepts about Csound, before to try to use this bindigs. Please check the Get Started page in the Csound's site Get Started In addition there are csound api examples inside of the rust directory.
The easy way to get familiar with csound is to explore the examples. To get the examples we just need to clone this repository.
# Clone Csound from its repository $ git clone https://github.com/neithanmo/csound-rs.git
Now, go to the repository directory
# Clone Csound from its repository $ cd csound-rs
For running the examples 1 to 10 just:
# Runs the example 5 $ cargo run --release --example example5
The example 11 requires some dependencies, but you can run them through calling cargo on their own Cargo.toml file
# Runs the example 11 $ cd examples/example11 $ cargo --release build $ cargo run
csound-rs is licensed under either
- Apache License, Version 2.0, (LICENSE-APACHE or http://www.apache.org/licenses/LICENSE-2.0)
- MIT license (LICENSE-MIT or http://opensource.org/licenses/MIT)
at your option.
Csound itself is licensed under the Lesser General Public License version 2.1 or (at your option) any later version: https://www.gnu.org/licenses/lgpl-2.1.html
Any kinds of contributions are welcome as a pull request.
Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in csound-rs by you, as defined in the Apache-2.0 license, shall be dual licensed as above, without any additional terms or conditions.