2 releases
0.1.1 | Jan 6, 2023 |
---|---|
0.1.0 | Dec 16, 2022 |
#486 in Configuration
16KB
191 lines
CSGO Game State Integration builder
CSGO Game State Integration configuration file builder and installer.
Docs
Documentation is available here.
Exemples
You can use one of the ready made components:
use csgo_gsi_builder::{config::Config, Builder, Components};
fn main() {
let mut config_builder = Builder::with_config(Config {
name: String::from("my_gsi_config_file"),
data: Components::ALL.into(),
..Default::default()
});
config_builder
.build()
.install("C:\\Counter-Strike Global Offensive\\csgo\\cfg")
.unwrap();
}
Or create your own set of components:
use csgo_gsi_builder::{
config::{Config, Data},
Builder, Components,
};
fn main() {
let components: &[Components] = &[Components::Provider, Components::PlayerId];
let mut config_builder = Builder::with_config(Config {
name: String::from("my_gsi_config_file"),
data: Data::from(components),
..Default::default()
});
config_builder
.build()
.install("C:\\Counter-Strike Global Offensive\\csgo\\cfg")
.unwrap();
}
auto-install support
You can enable the auto_install
feature to install automatically the
config into CSGO's cfg folder:
use csgo_gsi_builder::{config::Config, Builder, Components};
fn main() {
let mut config_builder = Builder::with_config(Config {
name: String::from("my_gsi_config_file"),
data: Components::ALL.into(),
..Default::default()
});
config_builder.build().auto_install().unwrap();
}
Server and Payload
Check out csgo-gsi-payload
if
you want an example of how to create and use a rust server to get payloads with
auto-completion.
Dependencies
~1–12MB
~105K SLoC