2 stable releases
1.0.1 | Nov 7, 2022 |
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#196 in #logger
55KB
556 lines
CodeCTRL Rust Logger
The Rust-based logger for integration with CodeCTRL.
What is the purpose of this?
The purpose of this logger and CodeCTRL in general is to be able to better understand the control-flow, data and to find potential UB in Rust-based projects.
We at Authentura have and will use CodeCTRL and its language loggers to help us perform our code analysis service: Rust included.
How does it work?
This logger (and the rest of the official-loggers) connect to a CodeCTRL-compatible gRPC server and send a user-created log at a specified point in the code. A CodeCTRL front-end can then connect to those very same gRPC servers and receive a copy of the sent logs to that server.
This Rust implementation connects to the gRPC server using a crate called
tonic
, which is a handy crate to generate common
interfaces to a gRPC server and connect to said gRPC servers.
Example
Here's a quick example of how to use this crate:
use codectrl::{Logger, LoggerError};
use tokio::runtime::Handle;
fn main() -> anyhow::Result<()> {
fn inner() -> Result<(), LoggerError> {
Logger::log("Hello, world!", None, None, None, None)
}
inner()?;
Ok(())
}
Which will produce the following output in the details panel of CodeCTRL:
Dependencies
~8–18MB
~242K SLoC