2 releases
0.1.1 | Aug 18, 2024 |
---|---|
0.1.0 | Aug 18, 2024 |
#1017 in Game dev
43KB
1K
SLoC
CHSL
prounced (chisel) https://crates.io/crates/chsl
2D Game Physics Engine supporting Joints/Constraints
let mut physics_world = PhysicsWorld::new(BoundingBox {
x: 0.0,
y: 0.0,
width: 1240.0,
height: 880.0,
});
let steps = 1;
loop {
physics_world.update(delta_time, steps);
}
Add and Remove RigidBodies
let circle = RigidBody::new_circle(position, rotation, radius, is_static);
//adding
physics_world.add_body("circle ID", circle);
//removing
physics_world.remove_body("circle ID");
Add and Remove Constraints/Joints
//body is an id
let slide = Constraint::SlideJoint { body, position, angle, strength };
//adding
physics_world.add_constraint("constraint ID", slide);
//removing
physics_world.add_constraint("constraint ID");
Stuffs
this is a shoddily made engine made for fun so use at your own discretion