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0.1.2 | Jun 13, 2020 |
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0.1.1 | Jun 12, 2020 |
0.1.0 | Jun 10, 2020 |
0.0.1 | Jun 9, 2020 |
0.0.0 | Jun 8, 2020 |
#2036 in Data structures
Used in rask
30KB
504 lines
ChainMap
This library provides a chain of HashMap
s with interior mutability of each intermediate layer. The HashMap
s are reference-counted, thus it is possible to create a tree of layers of HashMap
s and not just a single chain.
The higher maps in the tree (close to the leaves) have higher priority.
One possible use case is for the management of nested scopes.
An example from the appropriate section of the Book: 15. Scoping rules - RAII
fn create_box() {
// CreateBoxScope
let _box1 = Box::new(3i32);
}
fn main() {
// MainScope
let _box2 = Box::new(5i32);
{
// NestedScope
let box3 = Box::new(4i32);
}
for i in 0u32..1_000 {
// LoopScope<i>
create_box();
}
}
Could be represented as
MainScope["_box2" => 5i32]
├── NestedScope["_box3" => 4i32]
├── LoopScope0[]
│ └── CreateBoxScope["_box1" => 3i32]
├── LoopScope1[]
│ └── CreateBoxScope["_box1" => 3i32]
│ ...
└── LoopScope999[]
└── CreateBoxScope["_box1" => 3i32]
Where each [ $( $key => $value ),* ]
is a level of a tree of ChainMap
s built on the previous one.
This it turn could be declared as
let mut main_scope = ChainMap::new();
main_scope.insert("_box2", 5i32);
let mut nested_scope = main_scope.extend();
nested_scope.insert("_box1", 5i32);
let mut loop_scope = Vec::new();
for _ in 0..1000 {
let mut h = HashMap::new();
h.insert("_box1", 3i32);
loop_scope.push(main_scope.extend().extend_with(h));
}
The rules for which map entries are accessible from a certain level of the ChainMap
tree are exactly the same as how they would be for the corresponding scopes.
Questions
Why another chain map ?
There are already chain maps out there:
However, both of these implementations of a chain map do not allow multiple branches from a single root, as they are wrappers around a Vec<HashMap<K, V>>
.
On the other hand, this crate allows one to fork several maps out of a common root, saving memory usage at the cost of a less friendly internal representation: A Vec<HashMap<K, V>>
is certainly better to work with than a tree of Option<Rc<(Mutex<HashMap<K, V>, Self)>>
s.
Why require mut
everywhere if there is interior mutability ?
The ChainMap
could just as well take &self
everywhere instead of requiring &mut self
, and it would still work. After all, a Mutex
can have its contents changed even if its container is immutable.
There are two reasons for not making all methods take &self
:
-
Despite interior mutability, it would feel weird to
insert
into a non-mut
structure.A
HashMap
requiresmut
toinsert
, and I wanted theChainMap
to feel like aHashMap
as much as possible, hence the choice of the same method namesinsert
andget
. -
The
fork
andfork_with
methods do require&mut self
and there is no (safe) way to bypass that.fork
is declared as:pub fn fork(&mut self) -> Self { let newlevel = self.extend(); let oldlevel = self.extend_fallthrough(); std::mem::replace(&mut *self, oldlevel); newlevel }
When used:
let ch = ChainMap::new(); let _ = ch.fork();
ch0
is not the same object before and after the call tofork
!The object that used to be contained in
ch
has been moved out and there is now no way to access the formerch
other than implicitly by reading it from one of its children.It is also impossible to insert a new key into it.