2 unstable releases
0.2.0 | Oct 20, 2022 |
---|---|
0.1.0 | Jul 10, 2021 |
#330 in Concurrency
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200KB
4K
SLoC
BzTree
BzTree(concurrent B-tree) implementation for Rust based on paper
BzTree: A High-Performance Latch-free Range Index for Non-Volatile Memory.
Current implementation doesn't support non-volatile memory and supposed
to be used only as in-memory(not persistent) data structure.
BzTree uses MwCAS crate to get access
to multi-word CAS.
Examples
use bztree::BzTree;
let tree = BzTree::new();
let guard = crossbeam_epoch::pin();
let key1 = "key_1".to_string();
assert!(tree.insert(key1.clone(), 1, &guard));
assert!(!tree.insert(key1.clone(), 5, &guard));
tree.upsert(key1.clone(), 10, &guard);
assert!(matches!(tree.delete(&key1, &guard), Some(&10)));
let key2 = "key_2".to_string();
tree.insert(key2.clone(), 2, &guard);
assert!(tree.compute(&key2, |(_, v)| Some(v + 1), &guard));
assert!(matches!(tree.get(&key2, &guard), Some(&3)));
assert!(tree.compute(&key2, |(_, v)| {
if *v == 3 {
None
} else {
Some(v + 1)
}
}, &guard));
assert!(matches!(tree.get(&key2, &guard), None));
Dependencies
~295KB