#bevy-ecs #ecs #bevy #scripting #bones #framework

bones_ecs

A simple and flexible Entity Component System

5 releases (breaking)

0.4.0 Sep 12, 2024
0.3.0 Jan 14, 2024
0.2.0 Jun 1, 2023
0.1.0 Jan 18, 2023
0.0.0 Jan 1, 2023

#2630 in Game dev


Used in 6 crates (2 directly)

MIT/Apache

400KB
8K SLoC

Atomic Refcell implmentation.

Atomic Refcells are from the atomic_refcell crate.


Bones ECS

A minimal ECS ( Entity Component System ) designed for easy snapshotting and future moddability.

Originally forked from the Planck ECS, with heavy modifications.

Dependencies

~4–12MB
~139K SLoC