1 unstable release
Uses old Rust 2015
0.1.4 | Aug 22, 2016 |
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#19 in #bmp
93KB
847 lines
rust-bmp
Small module for reading and writing bitmap images. See the documentation for the current status of BMP encoding and decoding support.
Usage
An updated version of the library should be available on crates.io.
Add the following to your Cargo.toml
to get is a dependency.
[dependencies]
bmp = "*"
###Initializing
Initialize a new image with the new
function, by specifying width
and height
.
extern crate bmp;
use bmp::Image;
let mut img = Image::new(100, 100);
###Editing
Edit image data using the get_pixel
and set_pixel
functions.
Save an image with the save
function, by specifying the path
. The function returns
an IoResult
which indicates whether the save was successful or not.
let pixel = img.get_pixel(0, 0);
img.set_pixel(50, 50, Pixel { r: 255, g: 255, b: 255 });
let _ = img.save("path/to/img.bmp");
###Opening
Open an existing image with the open
function, by specifying the path
. The function
returns a BmpResult
, that contains either a Image
or a BmpError
.
extern crate bmp;
let img = bmp::open("path/to/img.bmp").unwrap_or_else(|e| {
panic!("Failed to open: {}", e);
});
Coordinate convention
The BMP images are accessed in row-major order, where point (0, 0) is defined to be in the upper left corner of the image. Example
#[macro_use]
extern crate bmp;
use bmp::{Image, Pixel};
fn main() {
let mut img = Image::new(256, 256);
for (x, y) in img.coordinates() {
img.set_pixel(x, y, px!(x, y, 200));
}
let _ = img.save("img.bmp");
}