80 releases

0.5.9 Mar 30, 2024
0.5.2 Jan 8, 2024
0.5.0 Sep 14, 2023
0.4.28 Jul 24, 2023
0.1.3 Jul 29, 2021

#175 in Rendering

45 downloads per month
Used in 3 crates


2.5K SLoC

Rust Linux Rust Windows Rust MacOS rust-clippy analyze

Make sure to use latest Rust version, as the engine is always kept up to date.


Blue Engine is a general-purpose, easy-to-use, extendable, and portable graphics engine written in rust. The engine can run on many popular back-end APIs including Vulkan, D3D-12, GL-ES 3, and Metal as well as Windows, Linux, Mobile, and OSX to ensure cross-platform compatibility.

Hello World:

use blue_engine::{
    header::{ Engine, ObjectSettings },

fn main() {
    // initialize the engine
    let mut engine = Engine::new().expect("engine couldn't be initialized");

    // create a triangle
    triangle("my triangle", ObjectSettings::default(), &mut engine.renderer, &mut engine.objects).unwrap();

    // run the engine
        .update_loop(move |_, _, _, _, _, _| {})
        .expect("Error during update loop");

the credits to the image on top: NotPB

the development might seem slow sometimes, its due to multiple repositories being handled and due to my education taking a large chunk of my time. The project isn't dead, just slow.


~865K SLoC