1 unstable release
0.0.1 | Jul 28, 2022 |
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#11 in #bit-level
29KB
536 lines
Bit Serializer
Serialize data with control of every bit. Contains auxiliary methods for most basic types and varint encoding for integer types.
Usage
let mut writer = BitWriter::default();
// You can write bools and they use only one bit
writer.write_bool(true).unwrap();
// You can write values with how many bits you wish
// Write the value 3 with only 2 bits
let value: u32 = 3;
writer.write_bits(value, 2).unwrap();
// You can also write write basic types
writer.write_u8(0).unwrap(); // uses 8 bits
writer.write_u16(1).unwrap(); // uses 16 bits
writer.write_u32(2).unwrap(); // uses 32 bits
writer.write_u64(3).unwrap(); // uses 64 bits
writer.write_i64(-1).unwrap(); // uses 16 bits
writer.write_i32(-2).unwrap(); // uses 32 bits
writer.write_i64(-3).unwrap(); // uses 64 bits
// But you can also use the varint encoding variation
// That tries to use the least number of bits to encode the value
writer.write_varint_u16(1).unwrap(); // uses 8 bits
writer.write_varint_u32(2).unwrap(); // uses 8 bits
writer.write_varint_u64(3).unwrap(); // uses 8 bits
writer.write_varint_i16(-1).unwrap(); // uses 8 bits
writer.write_varint_i32(-2).unwrap(); // uses 8 bits
writer.write_varint_i64(-3).unwrap(); // uses 8 bits
// Bigger values will use more than one byte
// Float types
writer.write_f32(1.0).unwrap(); // uses 32 bits
writer.write_f64(2.0).unwrap(); // uses 64 bits
// Since the serializers impl Write/Read, we can use bincode
// Or write/read bytes directly to/from them
let bytes = vec![7u8; 20];
writer.write_all(&bytes).unwrap();
#[derive(Debug, PartialEq, Eq, Serialize, Deserialize)]
struct SimpleStruct {
value: u64,
string: String,
array: [u16; 12],
}
let message = SimpleStruct {
value: 999999999999,
string: "some text to serialize".to_owned(),
array: [500; 12],
};
// Serialize using bincode passing a writer
bincode::serialize_into(&mut writer, &message).unwrap();
// Consume the writer to get the buffer, so we can create the reader
let writer_bytes = writer.consume().unwrap();
let mut reader = BitReader::new(&writer_bytes).unwrap();
// Now to the reading, just replace write for read, and do it in the same order :)
assert!(reader.read_bool().unwrap());
assert_eq!(reader.read_bits(2).unwrap(), 3);
assert_eq!(reader.read_u8().unwrap(), 0);
assert_eq!(reader.read_u16().unwrap(), 1);
assert_eq!(reader.read_u32().unwrap(), 2);
assert_eq!(reader.read_u64().unwrap(), 3);
assert_eq!(reader.read_i64().unwrap(), -1);
assert_eq!(reader.read_i32().unwrap(), -2);
assert_eq!(reader.read_i64().unwrap(), -3);
assert_eq!(reader.read_varint_u16().unwrap(), 1);
assert_eq!(reader.read_varint_u32().unwrap(), 2);
assert_eq!(reader.read_varint_u64().unwrap(), 3);
assert_eq!(reader.read_varint_i16().unwrap(), -1);
assert_eq!(reader.read_varint_i32().unwrap(), -2);
assert_eq!(reader.read_varint_i64().unwrap(), -3);
assert_eq!(reader.read_f32().unwrap(), 1.0);
assert_eq!(reader.read_f64().unwrap(), 2.0);
let mut new_bytes = vec![0u8; bytes.len()];
reader.read_exact(&mut new_bytes).unwrap();
assert_eq!(bytes, new_bytes);
let de_message: SimpleStruct = bincode::deserialize_from(&mut reader).unwrap();
assert_eq!(message, de_message);