#bevy #creator #gamedev #project #game

app bevyinit

An easy way to create projects with Bevy Engine

2 unstable releases

0.2.0 Feb 9, 2024
0.1.0 Jan 22, 2024

#730 in Game dev

MIT license

20KB
329 lines

bevyinit

bevyinit makes it easy to create a Bevy Engine project with ready-to-use templates and useful options

If you're looking for the place where the online templates are located, take a look at bevyinit_data.

Usage

Just install it and run bevyinit in your terminal

example

  • Use bevyinit create -m to create a quick project without worrying about the options (they will be set to default)
  • Use bevyinit with --offline or -o to not search for templates online
  • Use bevyinit help to see other available commands

Installation

cargo-binstall

cargo binstall bevyinit

crates.io

cargo install bevyinit

Github Releases

You can check out the releases, but you have to add it to the PATH manually.

FAQ

Why use this?

Because bevyinit is a more practical and faster way to create projects using Bevy with recommended configuration options. It currently has few templates, but it's very easy to create new ones, just take a look at Extras

Does it work with Linux or Mac?

I've only tested it with Windows and Ubuntu WSL. It's meant to work with any OS that has cargo in the PATH.

If an error occurs, please open an Issue on GitHub.

Planned

  • Add support for extra dependencies besides Bevy in templates
  • Find out a way to open the folder with Visual Studio Code
  • More options...?

Extras

It's very easy to create new templates. These are the ones available:

Templates
Minimal Bevy App
Hello World Example

Dependencies

~8–20MB
~273K SLoC