5 releases (breaking)
0.6.0 | Aug 1, 2023 |
---|---|
0.4.0 | Apr 30, 2022 |
0.3.0 | Jan 27, 2022 |
0.2.0 | Apr 12, 2021 |
0.1.0 | Jan 30, 2021 |
#865 in Game dev
450KB
125 lines
Bevy diagnostics overlay
bevy_screen_diags
adds a very simple frames-per-second (FPS) display to your screen in Bevy.
It was inspired by (and copied from) https://github.com/bevyengine/bevy/blob/main/examples/ui/text.rs.
Usage
Put the crate into your Cargo.toml
.
bevy_screen_diags = "0.6.0"
Include the plugin when you build your App
.
fn main() {
App::new()
.add_plugins(DefaultPlugins)
.add_plugin(bevy_screen_diags::ScreenDiagsTextPlugin)
//If a UI camera is already in your game remove the next line
.add_systems(Startup, |mut commands: Commands| {
commands.spawn_bundle(Camera2dBundle::default());
});
}
Put the font you want to use in assets/fonts/screen-diags-font.ttf
. If you want, you can use
the font at that path in this project (which is FiraSans-Bold).
The basic
example just shows the FPS count on a grey background, but you can click your mouse on
the window to add or remove the display.
The customized
example uses the ScreenDiagsText
marker component to tweak the font and position of the FPS display.
Contributions to the crate are welcome.
Dependencies
~21–30MB
~476K SLoC