2 releases
0.1.1 | May 20, 2024 |
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0.1.0 | May 20, 2024 |
#1323 in Game dev
75KB
1.5K
SLoC
bevy_quicsilver
A networking plugin for using the QUIC transport layer protocol with the Bevy game engine.
This crate integrates the quinn_proto
library, a pure-rust implementation of QUIC, with the Bevy ECS, providing an idiomatic ecs-based API.
Development Status
This library is still very new and in active development. Although most of the core functionality is in place, it's not in a usable state yet.
Supported Bevy Versions
0.13.*
Features
Ultimately, bevy_quicsilver
doesn't offer anything more complicated than sending and receiving raw bytes. It is intended to be a foundation ontop of which other libraries implement higher-level features, by abstracting the complexity of the transport protocol behind an ecs-based API.
That is not to say it is entirely barebones though, as a large part of the appeal of QUIC as a transport protocol for games is the wide variety of desireable features that are baked into the spec:
Dependencies
~23–34MB
~655K SLoC