#2d-grid #bevy #bevy-infinite-grid

bevy_2d_grid

A infinite 2D grid for Bevy

2 unstable releases

0.2.0 Feb 20, 2026
0.1.0 Jul 29, 2025

#633 in Game dev

MIT/Apache

52KB
553 lines

Bevy 2d Grid

Simple 2D infinite grid for bevy

Adapted from bevy_infinite_grid for 2D.

crates.io docs.rs Bevy tracking CI-CD

demo

Demo

Run a simple implementation of this grid by cloning this repository and running:

cargo run --example simple

Features

  • Easily spawn an infinite grid aligned to the world origin and axes

Usage

Add the plugin to the [dependencies] in Cargo.toml

bevy_2d_grid = { git = "https://github.com/dilling/bevy_2d_grid", branch = "main" }

Insert the infinite grid plugin after the default plugins.

.add_plugins(InfiniteGridPlugin)

And spawn the grid to see the results.

commands.spawn(InfiniteGrid2DBundle::default());

See the simple demo for an example of a minimal implementation.

Bevy Version Support

We intend to track the main branch of Bevy. PRs supporting this are welcome!

bevy bevy_2d_grid
0.18 0.2
0.16 0.1

License

bevy_2d_grid is free and open source! All code in this repository is dual-licensed under either:

at your option. This means you can select the license you prefer! This dual-licensing approach is the de-facto standard in the Rust ecosystem and there are very good reasons to include both.

Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in the work by you, as defined in the Apache-2.0 license, shall be dual licensed as above, without any additional terms or conditions.

Dependencies

~60–99MB
~1.5M SLoC