#bevy-plugin #steam #bevy #gamedev

bevy-steamworks

A Bevy plugin for integrating with the Steamworks SDK

14 releases (breaking)

0.12.0 Sep 9, 2024
0.11.0 Feb 23, 2024
0.10.0 Feb 17, 2024
0.8.0 Sep 13, 2023
0.1.2 Jun 15, 2021

#174 in Game dev


Used in bevy_backroll

MIT/Apache

37KB
159 lines

bevy-steamworks

crates.io Documentation License

This crate provides a Bevy plugin for integrating with the Steamworks SDK.

Installation

Add the following to your Cargo.toml:

[dependencies]
bevy-steamworks = "0.12"

The steamworks crate comes bundled with the redistributable dynamic libraries of a compatible version of the SDK. Currently it's v158a.

If you wish to enable serde support add the following:

[dependencies]
bevy-steamworks = { version = "0.12", features = ["serde"] }

Usage

To add the plugin to your app, simply add the SteamworksPlugin to your App. This will require the AppId provided to you by Valve for initialization.

use bevy::prelude::*;
use bevy_steamworks::*;

fn main() {
  // Use the demo Steam AppId for SpaceWar
  App::new()
      // it is important to add the plugin before `RenderPlugin` that comes with `DefaultPlugins`
      .add_plugins(SteamworksPlugin::init_app(480).unwrap())
      .add_plugins(DefaultPlugins)
      .run()
}

The plugin adds Client as a Bevy ECS resource, which can be accessed like any other resource in Bevy. The client implements Send and Sync and can be used to make requests via the SDK from any of Bevy's threads.

The plugin will automatically call SingleClient::run_callbacks on the Bevy every tick in the First schedule, so there is no need to run it manually.

All callbacks are forwarded as Events and can be listened to in the a Bevy idiomatic way:

use bevy::prelude::*;
use bevy_steamworks::*;

fn steam_system(steam_client: Res<Client>) {
  for friend in steam_client.friends().get_friends(FriendFlags::IMMEDIATE) {
    println!("Friend: {:?} - {}({:?})", friend.id(), friend.name(), friend.state());
  }
}

fn main() {
  // Use the demo Steam AppId for SpaceWar
  App::new()
      // it is important to add the plugin before `RenderPlugin` that comes with `DefaultPlugins`
      .add_plugins(SteamworksPlugin::init_app(480).unwrap())
      .add_plugins(DefaultPlugins)
      .add_systems(Startup, steam_system)
      .run()
}

Bevy Version Supported

Bevy Version bevy_steamworks
0.14 0.12
0.13 0.10, 0.11
0.12 0.9
0.11 0.8
0.10 0.7
0.9 0.6
0.8 0.5
0.7 0.4
0.6 0.2, 0.3
0.5 0.1

Dependencies

~31MB
~393K SLoC