16 releases
0.3.0 | May 21, 2021 |
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0.2.0 | Apr 25, 2021 |
0.1.14 | Apr 19, 2021 |
0.1.12 | Mar 28, 2021 |
#1356 in Game dev
31KB
735 lines
Brooks Builds Entity Component System
This Entity Component System is loosely based on HECS but is build from scratch to be used with projects built on Brooks Builds. You can watch the live-streams or YouTube videos.
This ECS is meant to be a learning project, to understand the how and why of ECS by building one from scratch. If you are building a commercial project, then it is recommended that you check out one of the excellent ECS libraries like HECS or SPECS available on crates.io.
Dependencies
~18–28MB
~448K SLoC